Releases: lkingsford/AtlasWarriors
Releases · lkingsford/AtlasWarriors
Alpha 9
This is a major update. I can confirm that I was able to play through from start to finish without incident.
- Enhancements
- Rewrote part of victory screen
- Dungeon restocking now occurs within the normal span of playing a level
- Spending longer on a level will result in higher monsters being restocked
- Animation speed significantly increased, and made simulataneous. It will
make levels with lots of orcs and healers a lot less frustrating - Added 'pummel' attack for unarmed. After a successful unarmed strike, you
get a free attack with a slightly higher chance of hitting. - Disabled background by default
- You now receive XP for the xombies that die when you kill the Necromancer
- The message log only shows what's happened since your last turn. It also
always shows 'Kill or be killed' in the top row if you're in Kill or Be
Killed. - Difficulty adjustments including:
- Warlord level decreased
- Drake's MP increased
- Goliath levelling speed increased and HP increase per level decreased
- Bug Fixes
- Fixed crash when opening message dialog with 'm' key
- When punched by goliaths, your visibility updates
- Fixed issue with no random monsters appearing on final level
- Fixed issue with drakes causing crashes when attacked
- Fixed issue with necromancer draining self
- Various monster bug fixes
- Fixed issue with animation not displaying when winning
- Fixed issue with winning, and then the warlord being healed again
- Dungeon restocking now works as intended
- Fixed issue with two handed items in inventory screen
- Animations no longer appear where you can't see them
- Messages no longer appear if you can't see their cause
- Skewering is no longer broken
- Warlord no longer is unbeatable due to rapidly increasing weapon skills
Alpha 8
Another rapid release. Fixes healer bug.
Alpha 7
alpha-006
Fixed inventory screen issues with keyboard
Alpha 5
Further minor (but fatal) bug fix
Alpha 4
Small incremental release from Alpha 3 (release early, release often eh?).
- Fixed bug found by @TrapAlice
- Added tutorial for catching fire
Alpha 3
This version has significant enhancements to teach the player how to play. There have also been usability enhancements.
The main changes are as follows:
ALPHA 3 - 6/12/2014
- Enhancements
- Keyboard control of inventory
- Tutorial messages for
- First run
- Death
- Kill or be killed
- All weapons
- Attacked
- Duel wielding
- Levelling
- Levelling weapon skill
- Option for disabling autopickup
- Option for disabling background.
- Added polearm skewering and lunging
- Bugfixes
- Closing issue #10
- Healer AI bug
- Drake bug
- Zombie defence
- Prevented crash on winning screen
Alpha 2
You'll need to run the game unzipping it, and running rl.exe.
Changes since Alpha 1:
- Added messages dialog
- Modified inventory and load out dialog
- Turned off cheats by default
- Added 'support' link to main menu
- Added support for image backgrounds
- Other bugfixes including (but not limited to)
- Balance changes including
- Altering difficulty of Goliaths
- Altering difficulty of final level depending on difficulty chosen)
Initial Release
This is the first public release of Atlas Warriors. It still has balance issues, and should still be considered to be unfinished.