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Releases: lkingsford/AtlasWarriors

Alpha 9

08 Dec 06:43
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This is a major update. I can confirm that I was able to play through from start to finish without incident.

  • Enhancements
    • Rewrote part of victory screen
    • Dungeon restocking now occurs within the normal span of playing a level
    • Spending longer on a level will result in higher monsters being restocked
    • Animation speed significantly increased, and made simulataneous. It will
      make levels with lots of orcs and healers a lot less frustrating
    • Added 'pummel' attack for unarmed. After a successful unarmed strike, you
      get a free attack with a slightly higher chance of hitting.
    • Disabled background by default
    • You now receive XP for the xombies that die when you kill the Necromancer
    • The message log only shows what's happened since your last turn. It also
      always shows 'Kill or be killed' in the top row if you're in Kill or Be
      Killed.
    • Difficulty adjustments including:
      • Warlord level decreased
      • Drake's MP increased
      • Goliath levelling speed increased and HP increase per level decreased
  • Bug Fixes
    • Fixed crash when opening message dialog with 'm' key
    • When punched by goliaths, your visibility updates
    • Fixed issue with no random monsters appearing on final level
    • Fixed issue with drakes causing crashes when attacked
    • Fixed issue with necromancer draining self
    • Various monster bug fixes
    • Fixed issue with animation not displaying when winning
    • Fixed issue with winning, and then the warlord being healed again
    • Dungeon restocking now works as intended
    • Fixed issue with two handed items in inventory screen
    • Animations no longer appear where you can't see them
    • Messages no longer appear if you can't see their cause
    • Skewering is no longer broken
    • Warlord no longer is unbeatable due to rapidly increasing weapon skills

Alpha 8

07 Dec 04:26
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Another rapid release. Fixes healer bug.

Alpha 7

07 Dec 03:47
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  • Enhancements
    • Crashing now creates an error log file
    • Space can exit inventory dialog
    • Difficulty adjustments
    • Complete new Healer AI
  • Bug fixes
    • New Healer AI closes Issue #18
    • Goliath Superpunch doesn't attack as many times
    • Inventory screen no longer crashes with non alpha-numeric key (Closes #17)

alpha-006

06 Dec 14:21
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alpha-006 Pre-release
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Fixed inventory screen issues with keyboard

Alpha 5

06 Dec 13:39
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Alpha 5 Pre-release
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Further minor (but fatal) bug fix

Alpha 4

06 Dec 07:26
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Alpha 4 Pre-release
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Small incremental release from Alpha 3 (release early, release often eh?).

  • Fixed bug found by @TrapAlice
  • Added tutorial for catching fire

Alpha 3

05 Dec 23:42
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Alpha 3 Pre-release
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This version has significant enhancements to teach the player how to play. There have also been usability enhancements.

The main changes are as follows:

ALPHA 3 - 6/12/2014

  • Enhancements
    • Keyboard control of inventory
    • Tutorial messages for
      • First run
      • Death
      • Kill or be killed
      • All weapons
      • Attacked
      • Duel wielding
      • Levelling
      • Levelling weapon skill
    • Option for disabling autopickup
    • Option for disabling background.
    • Added polearm skewering and lunging
  • Bugfixes
    • Closing issue #10
    • Healer AI bug
    • Drake bug
    • Zombie defence
    • Prevented crash on winning screen

Alpha 2

07 Nov 13:39
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Alpha 2 Pre-release
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You'll need to run the game unzipping it, and running rl.exe.

Changes since Alpha 1:

  • Added messages dialog
  • Modified inventory and load out dialog
  • Turned off cheats by default
  • Added 'support' link to main menu
  • Added support for image backgrounds
  • Other bugfixes including (but not limited to)
    • Closing issue #7
    • Closing issue #6
    • Closing issue #4
  • Balance changes including
    • Altering difficulty of Goliaths
    • Altering difficulty of final level depending on difficulty chosen)

Initial Release

24 Oct 05:33
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Initial Release Pre-release
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This is the first public release of Atlas Warriors. It still has balance issues, and should still be considered to be unfinished.