Skip to content

llamacademy/scene-inspector-debug-information

Repository files navigation

Editor Scripting Example

In this tutorial repository and associated video you will learn how to extend an existing Inspector in the Unity Editor and draw debug information in the Scene View.

This primarily is using the Handles API for Scene View drawing by implementing a Custom Editor for a class. The "Editor Scripting" comes in by doing similar things to what you would do in your game, in the "Editor" script, such as placing objects, drawing some things, or text.

Youtube Tutorial

Patreon Supporters

Have you been getting value out of these tutorials? Do you believe in LlamAcademy's mission of helping everyone make their game dev dream become a reality? Consider becoming a Patreon supporter and get your name added to this list, as well as other cool perks. Head over to https://patreon.com/llamacademy to show your support.

Phenomenal Supporter Tier

  • Andrew Bowen
  • YOUR NAME HERE!

Tremendous Supporter Tier

  • YOUR NAME HERE!

Awesome Supporter Tier

  • Gerald Anderson
  • AudemKay
  • Matt Parkin
  • Ivan
  • Paul Berry
  • Reulan
  • YOUR NAME HERE!

Supporters

  • Bastian
  • Trey Briggs
  • Matt Sponholz
  • Dr Bash
  • Tarik
  • YOUR NAME HERE!

Other Projects

Interested in other AI Topics in Unity, or other tutorials on Unity in general?

Socials

Requirements

About

Learn how to extend an existing Inspector in the Unity Editor and draw debug information in the Scene View.

Topics

Resources

License

Stars

Watchers

Forks

Sponsor this project