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Learn how to create an Embers shader that doesn't require a sprite sheet or external texture! We'll be using automatically generated tri-mapped noise to create this effect.

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Embers Shader (URP ShaderGraph)

In this tutorial repository and accompanying video you will learn how to create a Fire/Embers Shader in ShaderGraph that does not require any textures or sprite sheets.

We do this with generated tri-mapped noise that scroll at different speeds and adjust the power of the secondary and teritary noises for more variation.

Youtube Tutorial

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Requirements

  • Requires Unity 2022.3 LTS or higher.
  • Universal Render Pipeline 14 / ShaderGraph 14.
    • All the nodes used here have been around for a long time, so other versions & render pipelines also probably work.

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Learn how to create an Embers shader that doesn't require a sprite sheet or external texture! We'll be using automatically generated tri-mapped noise to create this effect.

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