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[AMDGPU] Early expansion of 32 bit udiv/urem
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This allows hoisting of a common code, for instance if denominator
is loop invariant. Current change is expansion only, adding licm to
the target pass list going to be a separate patch. Given this patch
changes to codegen are minor as the expansion is similar to that on
DAG. DAG expansion still must remain for R600.

Differential Revision: https://reviews.llvm.org/D48586

llvm-svn: 335868
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rampitec committed Jun 28, 2018
1 parent 877f9a7 commit 67aa18f
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Showing 4 changed files with 2,747 additions and 132 deletions.
320 changes: 316 additions & 4 deletions llvm/lib/Target/AMDGPU/AMDGPUCodeGenPrepare.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -19,6 +19,7 @@
#include "llvm/ADT/StringRef.h"
#include "llvm/Analysis/DivergenceAnalysis.h"
#include "llvm/Analysis/Loads.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/TargetPassConfig.h"
#include "llvm/IR/Attributes.h"
Expand Down Expand Up @@ -131,6 +132,15 @@ class AMDGPUCodeGenPrepare : public FunctionPass,
///
/// \returns True.
bool promoteUniformBitreverseToI32(IntrinsicInst &I) const;

/// Expands 24 bit div or rem.
Value* expandDivRem24(IRBuilder<> &Builder, Value *Num, Value *Den,
bool IsDiv, bool IsSigned) const;

/// Expands 32 bit div or rem.
Value* expandDivRem32(IRBuilder<> &Builder, Instruction::BinaryOps Opc,
Value *Num, Value *Den) const;

/// Widen a scalar load.
///
/// \details \p Widen scalar load for uniform, small type loads from constant
Expand Down Expand Up @@ -256,7 +266,9 @@ bool AMDGPUCodeGenPrepare::promoteUniformOpToI32(BinaryOperator &I) const {
"I does not need promotion to i32");

if (I.getOpcode() == Instruction::SDiv ||
I.getOpcode() == Instruction::UDiv)
I.getOpcode() == Instruction::UDiv ||
I.getOpcode() == Instruction::SRem ||
I.getOpcode() == Instruction::URem)
return false;

IRBuilder<> Builder(&I);
Expand Down Expand Up @@ -467,12 +479,312 @@ static bool hasUnsafeFPMath(const Function &F) {
return Attr.getValueAsString() == "true";
}

static std::pair<Value*, Value*> getMul64(IRBuilder<> &Builder,
Value *LHS, Value *RHS) {
Type *I32Ty = Builder.getInt32Ty();
Type *I64Ty = Builder.getInt64Ty();

Value *LHS_EXT64 = Builder.CreateZExt(LHS, I64Ty);
Value *RHS_EXT64 = Builder.CreateZExt(RHS, I64Ty);
Value *MUL64 = Builder.CreateMul(LHS_EXT64, RHS_EXT64);
Value *Lo = Builder.CreateTrunc(MUL64, I32Ty);
Value *Hi = Builder.CreateLShr(MUL64, Builder.getInt64(32));
Hi = Builder.CreateTrunc(Hi, I32Ty);
return std::make_pair(Lo, Hi);
}

static Value* getMulHu(IRBuilder<> &Builder, Value *LHS, Value *RHS) {
return getMul64(Builder, LHS, RHS).second;
}

// The fractional part of a float is enough to accurately represent up to
// a 24-bit signed integer.
Value* AMDGPUCodeGenPrepare::expandDivRem24(IRBuilder<> &Builder,
Value *Num, Value *Den,
bool IsDiv, bool IsSigned) const {
assert(Num->getType()->isIntegerTy(32));

const DataLayout &DL = Mod->getDataLayout();
unsigned LHSSignBits = ComputeNumSignBits(Num, DL);
if (LHSSignBits < 9)
return nullptr;

unsigned RHSSignBits = ComputeNumSignBits(Den, DL);
if (RHSSignBits < 9)
return nullptr;


unsigned SignBits = std::min(LHSSignBits, RHSSignBits);
unsigned DivBits = 32 - SignBits;
if (IsSigned)
++DivBits;

Type *Ty = Num->getType();
Type *I32Ty = Builder.getInt32Ty();
Type *F32Ty = Builder.getFloatTy();
ConstantInt *One = Builder.getInt32(1);
Value *JQ = One;

if (IsSigned) {
// char|short jq = ia ^ ib;
JQ = Builder.CreateXor(Num, Den);

// jq = jq >> (bitsize - 2)
JQ = Builder.CreateAShr(JQ, Builder.getInt32(30));

// jq = jq | 0x1
JQ = Builder.CreateOr(JQ, One);
}

// int ia = (int)LHS;
Value *IA = Num;

// int ib, (int)RHS;
Value *IB = Den;

// float fa = (float)ia;
Value *FA = IsSigned ? Builder.CreateSIToFP(IA, F32Ty)
: Builder.CreateUIToFP(IA, F32Ty);

// float fb = (float)ib;
Value *FB = IsSigned ? Builder.CreateSIToFP(IB,F32Ty)
: Builder.CreateUIToFP(IB,F32Ty);

Value *RCP = Builder.CreateFDiv(ConstantFP::get(F32Ty, 1.0), FB);
Value *FQM = Builder.CreateFMul(FA, RCP);

// fq = trunc(fqm);
CallInst* FQ = Builder.CreateIntrinsic(Intrinsic::trunc, { FQM });
FQ->copyFastMathFlags(Builder.getFastMathFlags());

// float fqneg = -fq;
Value *FQNeg = Builder.CreateFNeg(FQ);

// float fr = mad(fqneg, fb, fa);
Value *FR = Builder.CreateIntrinsic(Intrinsic::amdgcn_fmad_ftz,
{ FQNeg, FB, FA }, FQ);

// int iq = (int)fq;
Value *IQ = IsSigned ? Builder.CreateFPToSI(FQ, I32Ty)
: Builder.CreateFPToUI(FQ, I32Ty);

// fr = fabs(fr);
FR = Builder.CreateIntrinsic(Intrinsic::fabs, { FR }, FQ);

// fb = fabs(fb);
FB = Builder.CreateIntrinsic(Intrinsic::fabs, { FB }, FQ);

// int cv = fr >= fb;
Value *CV = Builder.CreateFCmpOGE(FR, FB);

// jq = (cv ? jq : 0);
JQ = Builder.CreateSelect(CV, JQ, Builder.getInt32(0));

// dst = iq + jq;
Value *Div = Builder.CreateAdd(IQ, JQ);

Value *Res = Div;
if (!IsDiv) {
// Rem needs compensation, it's easier to recompute it
Value *Rem = Builder.CreateMul(Div, Den);
Res = Builder.CreateSub(Num, Rem);
}

// Truncate to number of bits this divide really is.
if (IsSigned) {
Res = Builder.CreateTrunc(Res, Builder.getIntNTy(DivBits));
Res = Builder.CreateSExt(Res, Ty);
} else {
ConstantInt *TruncMask = Builder.getInt32((UINT64_C(1) << DivBits) - 1);
Res = Builder.CreateAnd(Res, TruncMask);
}

return Res;
}

Value* AMDGPUCodeGenPrepare::expandDivRem32(IRBuilder<> &Builder,
Instruction::BinaryOps Opc,
Value *Num, Value *Den) const {
assert(Opc == Instruction::URem || Opc == Instruction::UDiv ||
Opc == Instruction::SRem || Opc == Instruction::SDiv);

FastMathFlags FMF;
FMF.setFast();
Builder.setFastMathFlags(FMF);

if (isa<Constant>(Den))
return nullptr; // Keep it for optimization

bool IsDiv = Opc == Instruction::UDiv || Opc == Instruction::SDiv;
bool IsSigned = Opc == Instruction::SRem || Opc == Instruction::SDiv;

Type *Ty = Num->getType();
Type *I32Ty = Builder.getInt32Ty();
Type *F32Ty = Builder.getFloatTy();

if (Ty->getScalarSizeInBits() < 32) {
if (IsSigned) {
Num = Builder.CreateSExt(Num, I32Ty);
Den = Builder.CreateSExt(Den, I32Ty);
} else {
Num = Builder.CreateZExt(Num, I32Ty);
Den = Builder.CreateZExt(Den, I32Ty);
}
}

if (Value *Res = expandDivRem24(Builder, Num, Den, IsDiv, IsSigned)) {
Res = Builder.CreateTrunc(Res, Ty);
return Res;
}

ConstantInt *Zero = Builder.getInt32(0);
ConstantInt *One = Builder.getInt32(1);
ConstantInt *MinusOne = Builder.getInt32(~0);

Value *Sign = nullptr;
if (IsSigned) {
ConstantInt *K31 = Builder.getInt32(31);
Value *LHSign = Builder.CreateAShr(Num, K31);
Value *RHSign = Builder.CreateAShr(Den, K31);
// Remainder sign is the same as LHS
Sign = IsDiv ? Builder.CreateXor(LHSign, RHSign) : LHSign;

Num = Builder.CreateAdd(Num, LHSign);
Den = Builder.CreateAdd(Den, RHSign);

Num = Builder.CreateXor(Num, LHSign);
Den = Builder.CreateXor(Den, RHSign);
}

// RCP = URECIP(Den) = 2^32 / Den + e
// e is rounding error.
Value *DEN_F32 = Builder.CreateUIToFP(Den, F32Ty);
Value *RCP_F32 = Builder.CreateFDiv(ConstantFP::get(F32Ty, 1.0), DEN_F32);
Constant *UINT_MAX_PLUS_1 = ConstantFP::get(F32Ty, BitsToFloat(0x4f800000));
Value *RCP_SCALE = Builder.CreateFMul(RCP_F32, UINT_MAX_PLUS_1);
Value *RCP = Builder.CreateFPToUI(RCP_SCALE, I32Ty);

// RCP_LO, RCP_HI = mul(RCP, Den) */
Value *RCP_LO, *RCP_HI;
std::tie(RCP_LO, RCP_HI) = getMul64(Builder, RCP, Den);

// NEG_RCP_LO = -RCP_LO
Value *NEG_RCP_LO = Builder.CreateNeg(RCP_LO);

// ABS_RCP_LO = (RCP_HI == 0 ? NEG_RCP_LO : RCP_LO)
Value *RCP_HI_0_CC = Builder.CreateICmpEQ(RCP_HI, Zero);
Value *ABS_RCP_LO = Builder.CreateSelect(RCP_HI_0_CC, NEG_RCP_LO, RCP_LO);

// Calculate the rounding error from the URECIP instruction
// E = mulhu(ABS_RCP_LO, RCP)
Value *E = getMulHu(Builder, ABS_RCP_LO, RCP);

// RCP_A_E = RCP + E
Value *RCP_A_E = Builder.CreateAdd(RCP, E);

// RCP_S_E = RCP - E
Value *RCP_S_E = Builder.CreateSub(RCP, E);

// Tmp0 = (RCP_HI == 0 ? RCP_A_E : RCP_SUB_E)
Value *Tmp0 = Builder.CreateSelect(RCP_HI_0_CC, RCP_A_E, RCP_S_E);

// Quotient = mulhu(Tmp0, Num)
Value *Quotient = getMulHu(Builder, Tmp0, Num);

// Num_S_Remainder = Quotient * Den
Value *Num_S_Remainder = Builder.CreateMul(Quotient, Den);

// Remainder = Num - Num_S_Remainder
Value *Remainder = Builder.CreateSub(Num, Num_S_Remainder);

// Remainder_GE_Den = (Remainder >= Den ? -1 : 0)
Value *Rem_GE_Den_CC = Builder.CreateICmpUGE(Remainder, Den);
Value *Remainder_GE_Den = Builder.CreateSelect(Rem_GE_Den_CC, MinusOne, Zero);

// Remainder_GE_Zero = (Num >= Num_S_Remainder ? -1 : 0)
Value *Num_GE_Num_S_Rem_CC = Builder.CreateICmpUGE(Num, Num_S_Remainder);
Value *Remainder_GE_Zero = Builder.CreateSelect(Num_GE_Num_S_Rem_CC,
MinusOne, Zero);

// Tmp1 = Remainder_GE_Den & Remainder_GE_Zero
Value *Tmp1 = Builder.CreateAnd(Remainder_GE_Den, Remainder_GE_Zero);
Value *Tmp1_0_CC = Builder.CreateICmpEQ(Tmp1, Zero);

Value *Res;
if (IsDiv) {
// Quotient_A_One = Quotient + 1
Value *Quotient_A_One = Builder.CreateAdd(Quotient, One);

// Quotient_S_One = Quotient - 1
Value *Quotient_S_One = Builder.CreateSub(Quotient, One);

// Div = (Tmp1 == 0 ? Quotient : Quotient_A_One)
Value *Div = Builder.CreateSelect(Tmp1_0_CC, Quotient, Quotient_A_One);

// Div = (Remainder_GE_Zero == 0 ? Quotient_S_One : Div)
Res = Builder.CreateSelect(Num_GE_Num_S_Rem_CC, Div, Quotient_S_One);
} else {
// Remainder_S_Den = Remainder - Den
Value *Remainder_S_Den = Builder.CreateSub(Remainder, Den);

// Remainder_A_Den = Remainder + Den
Value *Remainder_A_Den = Builder.CreateAdd(Remainder, Den);

// Rem = (Tmp1 == 0 ? Remainder : Remainder_S_Den)
Value *Rem = Builder.CreateSelect(Tmp1_0_CC, Remainder, Remainder_S_Den);

// Rem = (Remainder_GE_Zero == 0 ? Remainder_A_Den : Rem)
Res = Builder.CreateSelect(Num_GE_Num_S_Rem_CC, Rem, Remainder_A_Den);
}

if (IsSigned) {
Res = Builder.CreateXor(Res, Sign);
Res = Builder.CreateSub(Res, Sign);
}

Res = Builder.CreateTrunc(Res, Ty);

return Res;
}

bool AMDGPUCodeGenPrepare::visitBinaryOperator(BinaryOperator &I) {
if (ST->has16BitInsts() && needsPromotionToI32(I.getType()) &&
DA->isUniform(&I) && promoteUniformOpToI32(I))
return true;

bool Changed = false;
Instruction::BinaryOps Opc = I.getOpcode();
Type *Ty = I.getType();
Value *NewDiv = nullptr;
if ((Opc == Instruction::URem || Opc == Instruction::UDiv ||
Opc == Instruction::SRem || Opc == Instruction::SDiv) &&
Ty->getScalarSizeInBits() <= 32) {
Value *Num = I.getOperand(0);
Value *Den = I.getOperand(1);
IRBuilder<> Builder(&I);
Builder.SetCurrentDebugLocation(I.getDebugLoc());

if (ST->has16BitInsts() && needsPromotionToI32(I.getType()) &&
DA->isUniform(&I))
Changed |= promoteUniformOpToI32(I);
if (VectorType *VT = dyn_cast<VectorType>(Ty)) {
NewDiv = UndefValue::get(VT);

for (unsigned I = 0, E = VT->getNumElements(); I != E; ++I) {
Value *NumEltI = Builder.CreateExtractElement(Num, I);
Value *DenEltI = Builder.CreateExtractElement(Den, I);
Value *NewElt = expandDivRem32(Builder, Opc, NumEltI, DenEltI);
if (!NewElt)
NewElt = Builder.CreateBinOp(Opc, NumEltI, DenEltI);
NewDiv = Builder.CreateInsertElement(NewDiv, NewElt, I);
}
} else {
NewDiv = expandDivRem32(Builder, Opc, Num, Den);
}

if (NewDiv) {
I.replaceAllUsesWith(NewDiv);
I.eraseFromParent();
Changed = true;
}
}

return Changed;
}
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