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[DirectX backend] generate ISG1, OSG1 parts for DXContainer #88778

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Tracked by #90129
python3kgae opened this issue Apr 15, 2024 · 0 comments · Fixed by #90508
Closed
1 task
Tracked by #90129

[DirectX backend] generate ISG1, OSG1 parts for DXContainer #88778

python3kgae opened this issue Apr 15, 2024 · 0 comments · Fixed by #90508
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python3kgae commented Apr 15, 2024

The struct needs already done by
#57743
#59479
#57744

Just need to build the data in DXContainerGlobals pass.

The document for these parts is tracked with #88775
Deliveries:

  • Generate empty ISG1, OSG1 part in DXContainer for compute shader.
@python3kgae python3kgae self-assigned this Apr 22, 2024
@damyanp damyanp changed the title [DirectX backend] generate ISG1, OSG1, PSV0 part for DXContainer [DirectX backend] generate ISG1, OSG1 parts for DXContainer Apr 23, 2024
@python3kgae python3kgae self-assigned this Apr 29, 2024
python3kgae added a commit to python3kgae/llvm-project that referenced this issue Apr 29, 2024
Empty ISG1 and OSG1 parts are generated for compute shader since there's no signature for compute shader.

Fixes llvm#88778
python3kgae added a commit that referenced this issue May 1, 2024
Empty ISG1 and OSG1 parts are generated for compute shader since there's
no signature for compute shader.

Fixes #88778
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