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“Renewed shall be blade that was broken, the crownless again shall be king.”
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“Renewed shall be blade that was broken, the crownless again shall be king.”

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@GothicKit
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lmichaelis/readme.md

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👋 About Me

Hi! I'm Luis,a self-taught full-stack software developer from Germany. I currently work at a large research institute writing software for research into renewable energy and analysis of existing systems. There, I mostly work with Python and TypeScript developing internal web applications.

Apart from those programming languages I'm also well-versed in Java and C++. In fact, I am currently working on a C++ library called ZenKit which implements file formats used by an early 2000's game-engine called ZenGin.

💾 My Projects

I've been working on a lot of small and large projects over the years. Here's a small selection you might find interesting.

Project Description
ZenKit A library for parsing file formats used by the Gothic and Gothic II games by PiranhaBytes written in C++. C#, Java and Python wrappers exist.
dmusic A partial re-implementation of DirectMusic, Microsoft's dynamic music API from <2004, written in C. A C#-wrapper exists.
phoenix-studio A set of tools using the ZenKit library written in C++
rtc-driver-rpi A basic Linux device driver for the DS3231 RTC chip written in C
Computer-Simulation A simple emulator for the assembly language used by Ben Eater's breadboard computer written in Python.
plurality, tenacity, ferocity and ionicity Velocity and PaperMC plugins for sharing Minecraft player data between multiple Paper servers; written in Java
aurora A PaperMC plugin for making land claims (unfinished); written in Java

📡 Contributions

Here are some projects I've contributed to:

📨 How to get in touch

You can get in touch by sending me an E-Mail at the address shown on my GitHub profile. You can also shoot me a message over on Matrix at @luismichaelis:matrix.org.

Pinned

  1. GothicKit/ZenKit GothicKit/ZenKit Public

    A re-implementation of file formats used by the early 2000's ZenGin

    C++ 37 8

  2. GothicKit/dmusic GothicKit/dmusic Public

    An incomplete re-implementation of DirectMusic, Microsoft's adaptive soundtrack API for games delivered as part of Direct3D and DirectX

    C 4

  3. GothicKit/phoenix-studio GothicKit/phoenix-studio Public

    A set of tools for inspecting and converting Gothic and Gothic II game files

    C++ 7

  4. rtc-driver-rpi rtc-driver-rpi Public archive

    DS3231 Device Driver (University Assignment)

    C 5