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Modify GeometryFixer doc to reflect that a fixed polygon may become a…
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… multipolygon (#1058)

Signed-off-by: jameswillis <james@wherobots.com>
Co-authored-by: jameswillis <james@wherobots.com>
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james-willis and jameswillis committed Jun 10, 2024
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* <li><code>Point</code>: keep valid coordinate, or EMPTY</li>
* <li><code>LineString</code>: coordinates are fixed</li>
* <li><code>LinearRing</code>: coordinates are fixed. Keep valid ring, or else convert into <code>LineString</code></li>
* <li><code>Polygon</code>: transform into a valid polygon,
* <li><code>Polygon</code>: transform into a valid polygon or multipolygon,
* preserving as much of the extent and vertices as possible.
* <ul>
* <li>Rings are fixed to ensure they are valid</li>
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