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P2POrchestrator

A simple cross platform tcp p2p orchastrator for my game made with c++

This project is scrapped. I was not able to achieve my target because of increasing multi-threading complexity. I will try to design a better version from scratch when I'm freed next year because this thing is a mess

But this might be a good indication of my knowledge on C++ STL and multi-threading. I learned alot working on this project

Amazing resource I used to learn multi-threading -> Chili's multi-threading series

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A simple cross platform tcp p2p orchastrator for my game made with c++

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