forked from idaholab/moose
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request idaholab#26696 from YaqiWang/mat_prop_active_26675
Add a function in material base class to check whether a property is active
- Loading branch information
Showing
23 changed files
with
521 additions
and
69 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,27 @@ | ||
//* This file is part of the MOOSE framework | ||
//* https://www.mooseframework.org | ||
//* | ||
//* All rights reserved, see COPYRIGHT for full restrictions | ||
//* https://github.com/idaholab/moose/blob/master/COPYRIGHT | ||
//* | ||
//* Licensed under LGPL 2.1, please see LICENSE for details | ||
//* https://www.gnu.org/licenses/lgpl-2.1.html | ||
|
||
#pragma once | ||
|
||
#include "AuxKernel.h" | ||
|
||
class CheckActiveMatProp : public AuxKernel | ||
{ | ||
public: | ||
static InputParameters validParams(); | ||
|
||
CheckActiveMatProp(const InputParameters & parameters); | ||
|
||
protected: | ||
virtual Real computeValue(); | ||
const MaterialPropertyName _prop_name; | ||
FEProblemBase & _problem; | ||
const MaterialData & _data; | ||
const unsigned int _prop_id; | ||
}; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,26 @@ | ||
//* This file is part of the MOOSE framework | ||
//* https://www.mooseframework.org | ||
//* | ||
//* All rights reserved, see COPYRIGHT for full restrictions | ||
//* https://github.com/idaholab/moose/blob/master/COPYRIGHT | ||
//* | ||
//* Licensed under LGPL 2.1, please see LICENSE for details | ||
//* https://www.gnu.org/licenses/lgpl-2.1.html | ||
|
||
#pragma once | ||
|
||
#include "GenericConstantMaterial.h" | ||
|
||
class ActiveGenericConstantMaterial : public GenericConstantMaterial | ||
{ | ||
public: | ||
static InputParameters validParams(); | ||
|
||
ActiveGenericConstantMaterial(const InputParameters & parameters); | ||
|
||
const std::unordered_set<unsigned int> & getActivePropIDs() { return _active_prop_ids; } | ||
|
||
protected: | ||
virtual void computeProperties() override; | ||
virtual void computeQpProperties() override; | ||
}; |
Oops, something went wrong.