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inRegion/2 sticking around #2
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Fixed in 2016 |
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inRegion/2 sticking around
NPC9Wesley716> look
actNotice(you,begin(you,actLook))
[] [] [] [] [] [] []
[] -- -- -- -- -- []
-- -- -- -- -- []
NP -- -- -- -- []
-- -- -- -- -- []
[] -- -- -- -- -- []
[] [] [] [] [] [] []
text(mudAtLoc_first_of('NPC9Wesley716',xyzFn(iArea1014,1,3,1))).
text(mudAtLoc_first_of('NPC9Wesley716',iArea1014)).
text(mudAtLoc_first_of('NPC9Wesley716',iArea1016)).
nameStringsList=(t)notFound(f4,nameStringsList,_G164185381).
ftText=(t)mudDescription("Riker's Quarters").
ftText=(t)mudDescription("You've arrived in Riker's quarters").
ftText=(t)mudDescription("The room is very neat and tidy, with a couch and several chairs aranged around a coffee table by the eastern wall").
ftText=(t)mudDescription("A small partition at the northern part of the room seperates his sleeping area with the ftRest of the room").
events=(t)mudDeliverableLocationEvents('NPC9Wesley716',xyzFn(iArea1014,1,3,1),actTick('NPC9Wesley716',xyzFn(iArea1014,1,3,1))).
path(vWest)=(t)pathBetween(iArea1014,vWest,iArea1013).
pathName(vWest)=(t)pathName(iArea1014,vWest,"A corridor is West").
text(localityOfObject('NPC9Wesley716',iArea1014)).
text(mudFacing('NPC9Wesley716',vNorth)).
mudNearFeet=(t)notFound(f4,mudNearFeet,_G164560842).
mudNearReach=(t)notFound(f4,mudNearReach,_G164573460).
mudGetPrecepts=(t)notFound(f4,mudGetPrecepts,_G164586058).
mudMoveDist=(t)notFound(f4,mudMoveDist,_G164598669).
mudHeightOnObj=(t)notFound(f4,mudHeightOnObj,_G164604153).
ftText=(t)mudStowing('NPC9Wesley716',iFood1).
ftText=(t)[wearsClothing('NPC9Wesley716','Item2RedUniform719'),wearsClothing('NPC9Wesley716',iBoots717),wearsClothing('NPC9Wesley716',iComBadge718)].
actNotice(you,done(you,actLook))
NPC9Wesley716> s
actNotice(you,begin(you,actMove(vSouth)))
actNotice(you,done(you,actMove(vSouth)))
[] [] [] [] [] [] []
[] -- -- -- -- -- []
-- -- -- -- -- []
-- -- -- -- -- []
NP -- -- -- -- []
[] -- -- -- -- -- []
[] [] [] [] [] [] []
text(mudAtLoc_first_of('NPC9Wesley716',xyzFn(iArea1014,1,4,1))).
text(mudAtLoc_first_of('NPC9Wesley716',iArea1014)).
text(mudAtLoc_first_of('NPC9Wesley716',iArea1016)).
nameStringsList=(t)notFound(f4,nameStringsList,_G176915651).
ftText=(t)mudDescription("Riker's Quarters").
ftText=(t)mudDescription("You've arrived in Riker's quarters").
ftText=(t)mudDescription("The room is very neat and tidy, with a couch and several chairs aranged around a coffee table by the eastern wall").
ftText=(t)mudDescription("A small partition at the northern part of the room seperates his sleeping area with the ftRest of the room").
events=(t)mudDeliverableLocationEvents('NPC9Wesley716',xyzFn(iArea1014,1,4,1),actTick('NPC9Wesley716',xyzFn(iArea1014,1,4,1))).
path(vWest)=(t)pathBetween(iArea1014,vWest,iArea1013).
pathName(vWest)=(t)pathName(iArea1014,vWest,"A corridor is West").
text(localityOfObject('NPC9Wesley716',iArea1014)).
text(mudFacing('NPC9Wesley716',vSouth)).
mudNearFeet=(t)notFound(f4,mudNearFeet,_G177291112).
mudNearReach=(t)notFound(f4,mudNearReach,_G177303730).
mudGetPrecepts=(t)notFound(f4,mudGetPrecepts,_G177316328).
mudMoveDist=(t)notFound(f4,mudMoveDist,_G177328939).
mudHeightOnObj=(t)notFound(f4,mudHeightOnObj,_G177334423).
ftText=(t)mudStowing('NPC9Wesley716',iFood1).
ftText=(t)[wearsClothing('NPC9Wesley716','Item2RedUniform719'),wearsClothing('NPC9Wesley716',iBoots717),wearsClothing('NPC9Wesley716',iComBadge718)].
NPC9Wesley716>
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