Resources:
#include "nncurses.hpp"
#define helloLen 14
using namespace nc;
int main(){
Terminal terminal( Texture("#", Style(6,2,EfctMasks::ital) ) ); //initialise virtual terminal and real terminal
Text hello("Hello world!!!", Style(17,2,EfctMasks::bld|EfctMasks::ital) ); //initialise text object
hello.startx=midOfst(terminal.screen.cols,helloLen); //center the text horizontally
hello.starty=terminal.screen.rows/2; //center the text vertically
hello.render(&terminal.screen); //render text onto virtual screen
terminal.project(); //show the text
cinchr(); //wait for keypress to continue
}
#include "nncurses.hpp"
#define helloLen 14
using namespace nc;
using std::cout;
int main(){
Terminal terminal(Texture("#",Style(6,2,EfctMasks::ital))); //initialise virtual terminal and real terminal
Text hello("Hello world!!!",Style(17,2,EfctMasks::bld|EfctMasks::ital)); //initialise text object
hello.startx=midOfst(terminal.screen.cols,helloLen); //center the text horizontally
hello.starty=terminal.screen.rows/2; //center the text vertically
while (true){
hello.render(&terminal.screen); //render text onto virtual screen
terminal.project(); //show the text
char inCh=cinchr(); //wait for keypress to continue
if (inCh=='q') break; //exit program is q pressed
else if (inCh=='w') hello.starty--; //move text up
else if (inCh=='s') hello.starty++; //move text down
else if (inCh=='a') hello.startx--; //move text left
else if (inCh=='d') hello.startx++; //move text right
else if (inCh=='c') terminal.screen.fill(); //clear remnants of old hello world
else cout << Esc::bell; //make noise if invalid char
}
}