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settlers, workers and engineers are now capturable
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akfaew committed Jul 10, 2014
1 parent 40d237d commit e0efa00
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions LT33/data/LT33/units.ruleset
Original file line number Diff line number Diff line change
Expand Up @@ -357,7 +357,7 @@ uk_happy = 0
uk_shield = 1
uk_food = 0
uk_gold = 1
flags = "Settlers", "NonMil", "AddToCity", "Cities", "NoVeteran"
flags = "Settlers", "NonMil", "AddToCity", "Cities", "NoVeteran", "Capturable"
roles = "Cities"
helptext = _("\
Settlers are one of the key units in the game. As well as building new\
Expand Down Expand Up @@ -425,7 +425,7 @@ uk_happy = 0
uk_shield = 1
uk_food = 0
uk_gold = 1
flags = "Settlers", "NonMil", "Airbase"
flags = "Settlers", "NonMil", "Airbase", "Capturable"
roles = "Settlers"
helptext = _("\
Workers are similar to Settlers in that they can improve terrain --\
Expand Down Expand Up @@ -458,7 +458,7 @@ uk_happy = 0
uk_shield = 1
uk_food = 0
uk_gold = 1
flags = "Settlers", "NonMil", "Transform", "Airbase"
flags = "Settlers", "NonMil", "Transform", "Airbase", "Capturable"
roles = "Settlers"
helptext = _("\
Engineers are similar to Workers, but they work twice as fast and\
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