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An audio game engine written in python

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lucia

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An audio game engine written in python

Goals:

The goal of lucia is to change the audio game creation method from the now old and no longer maintained bgt, to python. Lucia should not act as a starting game, but as a base, that a high quality game can be build upon. In addition lucia should be cross platform, At Least on windows and mac.

Code / dependencies that doesn't meet these requirements cannot be a part of lucia.

Installation

There's the to default ways to install lucia. Through pip

pip install lucia

Or the manual way

git clone https://github.com/LuciaSoftware/lucia.git
cd lucia
python setup.py install

Building / Running:

Running tests:

To run the tests run the following command:

python setup.py test

Generating documentation:

To generate Lucia's documentation, you first need to install pydoc-markdown

pip install pydoc-markdown

after go into the "docs" folder:

cd docs

And run:

pydocmd build

Alternatively, you can also view a local demo of the docs by executing the following command:

pydocmd serve

Contributing

Everyone is welcome to help improve Lucia. start here

License:

Copyright (C) 2019 LuciaSoftware and it's contributors. This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, version 3 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see https://github.com/LuciaSoftware/lucia/blob/master/LICENSE.