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Initial import of various categories from my various projects
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// | ||
// NSArray+Indexing.h | ||
// TellYouGov | ||
// | ||
// Created by James Adam on 16/02/2010. | ||
// Copyright 2010 Lazyatom Limited. All rights reserved. | ||
// | ||
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#import <UIKit/UIKit.h> | ||
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@interface NSArray (Indexing) | ||
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- (NSArray *)indexUsingCollation:(UILocalizedIndexedCollation *)collation withSelector:(SEL)selector; | ||
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@end |
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// | ||
// NSArray+Indexing.m | ||
// TellYouGov | ||
// | ||
// Created by James Adam on 16/02/2010. | ||
// Copyright 2010 Lazyatom Limited. All rights reserved. | ||
// | ||
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#import "NSArray+Indexing.h" | ||
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@implementation NSArray (Indexing) | ||
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- (NSArray *)indexUsingCollation:(UILocalizedIndexedCollation *)collation withSelector:(SEL)selector; | ||
{ | ||
NSMutableArray *indexedCollection; | ||
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NSInteger index, sectionTitlesCount = [[collation sectionTitles] count]; | ||
indexedCollection = [[NSMutableArray alloc] initWithCapacity:sectionTitlesCount]; | ||
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for (index = 0; index < sectionTitlesCount; index++) { | ||
NSMutableArray *array = [[NSMutableArray alloc] init]; | ||
[indexedCollection addObject:array]; | ||
[array release]; | ||
} | ||
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// Segregate the data into the appropriate section | ||
for (id object in self) { | ||
NSInteger sectionNumber = [collation sectionForObject:object collationStringSelector:selector]; | ||
[[indexedCollection objectAtIndex:sectionNumber] addObject:object]; | ||
} | ||
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// Now that all the data's in place, each section array needs to be sorted. | ||
for (index = 0; index < sectionTitlesCount; index++) { | ||
NSMutableArray *arrayForSection = [indexedCollection objectAtIndex:index]; | ||
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NSArray *sortedArray = [collation sortedArrayFromArray:arrayForSection collationStringSelector:selector]; | ||
[indexedCollection replaceObjectAtIndex:index withObject:sortedArray]; | ||
} | ||
NSArray *immutableCollection = [indexedCollection copy]; | ||
[indexedCollection release]; | ||
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return [immutableCollection autorelease]; | ||
} | ||
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@end |
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// | ||
// NSData+Base64.h | ||
// base64 | ||
// | ||
// Created by Matt Gallagher on 2009/06/03. | ||
// Copyright 2009 Matt Gallagher. All rights reserved. | ||
// | ||
// Permission is given to use this source code file, free of charge, in any | ||
// project, commercial or otherwise, entirely at your risk, with the condition | ||
// that any redistribution (in part or whole) of source code must retain | ||
// this copyright and permission notice. Attribution in compiled projects is | ||
// appreciated but not required. | ||
// | ||
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#import <Foundation/Foundation.h> | ||
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void *NewBase64Decode( | ||
const char *inputBuffer, | ||
size_t length, | ||
size_t *outputLength); | ||
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char *NewBase64Encode( | ||
const void *inputBuffer, | ||
size_t length, | ||
bool separateLines, | ||
size_t *outputLength); | ||
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@interface NSData (Base64) | ||
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+ (NSData *)dataFromBase64String:(NSString *)aString; | ||
- (NSString *)base64EncodedString; | ||
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@end |
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// | ||
// NSData+Base64.m | ||
// base64 | ||
// | ||
// Created by Matt Gallagher on 2009/06/03. | ||
// Copyright 2009 Matt Gallagher. All rights reserved. | ||
// | ||
// Permission is given to use this source code file, free of charge, in any | ||
// project, commercial or otherwise, entirely at your risk, with the condition | ||
// that any redistribution (in part or whole) of source code must retain | ||
// this copyright and permission notice. Attribution in compiled projects is | ||
// appreciated but not required. | ||
// | ||
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#import "NSData+Base64.h" | ||
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// | ||
// Mapping from 6 bit pattern to ASCII character. | ||
// | ||
static unsigned char base64EncodeLookup[65] = | ||
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; | ||
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// | ||
// Definition for "masked-out" areas of the base64DecodeLookup mapping | ||
// | ||
#define xx 65 | ||
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// | ||
// Mapping from ASCII character to 6 bit pattern. | ||
// | ||
static unsigned char base64DecodeLookup[256] = | ||
{ | ||
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, | ||
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, | ||
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, 62, xx, xx, xx, 63, | ||
52, 53, 54, 55, 56, 57, 58, 59, 60, 61, xx, xx, xx, xx, xx, xx, | ||
xx, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, | ||
15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, xx, xx, xx, xx, xx, | ||
xx, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, | ||
41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, xx, xx, xx, xx, xx, | ||
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, | ||
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, | ||
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, | ||
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, | ||
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, | ||
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, | ||
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, | ||
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, | ||
}; | ||
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// | ||
// Fundamental sizes of the binary and base64 encode/decode units in bytes | ||
// | ||
#define BINARY_UNIT_SIZE 3 | ||
#define BASE64_UNIT_SIZE 4 | ||
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// | ||
// NewBase64Decode | ||
// | ||
// Decodes the base64 ASCII string in the inputBuffer to a newly malloced | ||
// output buffer. | ||
// | ||
// inputBuffer - the source ASCII string for the decode | ||
// length - the length of the string or -1 (to specify strlen should be used) | ||
// outputLength - if not-NULL, on output will contain the decoded length | ||
// | ||
// returns the decoded buffer. Must be free'd by caller. Length is given by | ||
// outputLength. | ||
// | ||
void *NewBase64Decode( | ||
const char *inputBuffer, | ||
size_t length, | ||
size_t *outputLength) | ||
{ | ||
if (length == -1) | ||
{ | ||
length = strlen(inputBuffer); | ||
} | ||
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size_t outputBufferSize = | ||
((length+BASE64_UNIT_SIZE-1) / BASE64_UNIT_SIZE) * BINARY_UNIT_SIZE; | ||
unsigned char *outputBuffer = (unsigned char *)malloc(outputBufferSize); | ||
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size_t i = 0; | ||
size_t j = 0; | ||
while (i < length) | ||
{ | ||
// | ||
// Accumulate 4 valid characters (ignore everything else) | ||
// | ||
unsigned char accumulated[BASE64_UNIT_SIZE]; | ||
size_t accumulateIndex = 0; | ||
while (i < length) | ||
{ | ||
unsigned char decode = base64DecodeLookup[inputBuffer[i++]]; | ||
if (decode != xx) | ||
{ | ||
accumulated[accumulateIndex] = decode; | ||
accumulateIndex++; | ||
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if (accumulateIndex == BASE64_UNIT_SIZE) | ||
{ | ||
break; | ||
} | ||
} | ||
} | ||
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// | ||
// Store the 6 bits from each of the 4 characters as 3 bytes | ||
// | ||
outputBuffer[j] = (accumulated[0] << 2) | (accumulated[1] >> 4); | ||
outputBuffer[j + 1] = (accumulated[1] << 4) | (accumulated[2] >> 2); | ||
outputBuffer[j + 2] = (accumulated[2] << 6) | accumulated[3]; | ||
j += accumulateIndex - 1; | ||
} | ||
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if (outputLength) | ||
{ | ||
*outputLength = j; | ||
} | ||
return outputBuffer; | ||
} | ||
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// | ||
// NewBase64Decode | ||
// | ||
// Encodes the arbitrary data in the inputBuffer as base64 into a newly malloced | ||
// output buffer. | ||
// | ||
// inputBuffer - the source data for the encode | ||
// length - the length of the input in bytes | ||
// separateLines - if zero, no CR/LF characters will be added. Otherwise | ||
// a CR/LF pair will be added every 64 encoded chars. | ||
// outputLength - if not-NULL, on output will contain the encoded length | ||
// (not including terminating 0 char) | ||
// | ||
// returns the encoded buffer. Must be free'd by caller. Length is given by | ||
// outputLength. | ||
// | ||
char *NewBase64Encode( | ||
const void *buffer, | ||
size_t length, | ||
bool separateLines, | ||
size_t *outputLength) | ||
{ | ||
const unsigned char *inputBuffer = (const unsigned char *)buffer; | ||
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#define MAX_NUM_PADDING_CHARS 2 | ||
#define OUTPUT_LINE_LENGTH 64 | ||
#define INPUT_LINE_LENGTH ((OUTPUT_LINE_LENGTH / BASE64_UNIT_SIZE) * BINARY_UNIT_SIZE) | ||
#define CR_LF_SIZE 2 | ||
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// | ||
// Byte accurate calculation of final buffer size | ||
// | ||
size_t outputBufferSize = | ||
((length / BINARY_UNIT_SIZE) | ||
+ ((length % BINARY_UNIT_SIZE) ? 1 : 0)) | ||
* BASE64_UNIT_SIZE; | ||
if (separateLines) | ||
{ | ||
outputBufferSize += | ||
(outputBufferSize / OUTPUT_LINE_LENGTH) * CR_LF_SIZE; | ||
} | ||
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// | ||
// Include space for a terminating zero | ||
// | ||
outputBufferSize += 1; | ||
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// | ||
// Allocate the output buffer | ||
// | ||
char *outputBuffer = (char *)malloc(outputBufferSize); | ||
if (!outputBuffer) | ||
{ | ||
return NULL; | ||
} | ||
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size_t i = 0; | ||
size_t j = 0; | ||
const size_t lineLength = separateLines ? INPUT_LINE_LENGTH : length; | ||
size_t lineEnd = lineLength; | ||
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while (true) | ||
{ | ||
if (lineEnd > length) | ||
{ | ||
lineEnd = length; | ||
} | ||
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for (; i + BINARY_UNIT_SIZE - 1 < lineEnd; i += BINARY_UNIT_SIZE) | ||
{ | ||
// | ||
// Inner loop: turn 48 bytes into 64 base64 characters | ||
// | ||
outputBuffer[j++] = base64EncodeLookup[(inputBuffer[i] & 0xFC) >> 2]; | ||
outputBuffer[j++] = base64EncodeLookup[((inputBuffer[i] & 0x03) << 4) | ||
| ((inputBuffer[i + 1] & 0xF0) >> 4)]; | ||
outputBuffer[j++] = base64EncodeLookup[((inputBuffer[i + 1] & 0x0F) << 2) | ||
| ((inputBuffer[i + 2] & 0xC0) >> 6)]; | ||
outputBuffer[j++] = base64EncodeLookup[inputBuffer[i + 2] & 0x3F]; | ||
} | ||
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if (lineEnd == length) | ||
{ | ||
break; | ||
} | ||
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// | ||
// Add the newline | ||
// | ||
outputBuffer[j++] = '\r'; | ||
outputBuffer[j++] = '\n'; | ||
lineEnd += lineLength; | ||
} | ||
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if (i + 1 < length) | ||
{ | ||
// | ||
// Handle the single '=' case | ||
// | ||
outputBuffer[j++] = base64EncodeLookup[(inputBuffer[i] & 0xFC) >> 2]; | ||
outputBuffer[j++] = base64EncodeLookup[((inputBuffer[i] & 0x03) << 4) | ||
| ((inputBuffer[i + 1] & 0xF0) >> 4)]; | ||
outputBuffer[j++] = base64EncodeLookup[(inputBuffer[i + 1] & 0x0F) << 2]; | ||
outputBuffer[j++] = '='; | ||
} | ||
else if (i < length) | ||
{ | ||
// | ||
// Handle the double '=' case | ||
// | ||
outputBuffer[j++] = base64EncodeLookup[(inputBuffer[i] & 0xFC) >> 2]; | ||
outputBuffer[j++] = base64EncodeLookup[(inputBuffer[i] & 0x03) << 4]; | ||
outputBuffer[j++] = '='; | ||
outputBuffer[j++] = '='; | ||
} | ||
outputBuffer[j] = 0; | ||
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// | ||
// Set the output length and return the buffer | ||
// | ||
if (outputLength) | ||
{ | ||
*outputLength = j; | ||
} | ||
return outputBuffer; | ||
} | ||
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@implementation NSData (Base64) | ||
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// | ||
// dataFromBase64String: | ||
// | ||
// Creates an NSData object containing the base64 decoded representation of | ||
// the base64 string 'aString' | ||
// | ||
// Parameters: | ||
// aString - the base64 string to decode | ||
// | ||
// returns the autoreleased NSData representation of the base64 string | ||
// | ||
+ (NSData *)dataFromBase64String:(NSString *)aString | ||
{ | ||
NSData *data = [aString dataUsingEncoding:NSASCIIStringEncoding]; | ||
size_t outputLength; | ||
void *outputBuffer = NewBase64Decode([data bytes], [data length], &outputLength); | ||
NSData *result = [NSData dataWithBytes:outputBuffer length:outputLength]; | ||
free(outputBuffer); | ||
return result; | ||
} | ||
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// | ||
// base64EncodedString | ||
// | ||
// Creates an NSString object that contains the base 64 encoding of the | ||
// receiver's data. Lines are broken at 64 characters long. | ||
// | ||
// returns an autoreleased NSString being the base 64 representation of the | ||
// receiver. | ||
// | ||
- (NSString *)base64EncodedString | ||
{ | ||
size_t outputLength; | ||
char *outputBuffer = | ||
NewBase64Encode([self bytes], [self length], true, &outputLength); | ||
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NSString *result = | ||
[[[NSString alloc] | ||
initWithBytes:outputBuffer | ||
length:outputLength | ||
encoding:NSASCIIStringEncoding] | ||
autorelease]; | ||
free(outputBuffer); | ||
return result; | ||
} | ||
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@end |
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