Unity UGUI 高效的无限循环复用列表的实现
- 支持CenterClick, CenterChild, SpringPanel, MoveTo
- 分帧加载, 无需初始化的时候就全部构建cell,而是用时创建
- 完整的 热更层与框架层 交互示例
- 建此repo的目的是实现:开心消消乐的排行榜名次动态变化的效果【还未完整实现】
参考了:
- NGUI的 CenterOnChild, CenterOnClick, SpringPanel
- https://github.com/HengyuanLee/UGUIScrollGrid.git
- https://github.com/akbiggs/UnityTimer.git
- https://github.com/kaclok/unity-ui-extensions.git
- https://github.com/kaclok/ugui-super-scrollview-example.git
- https://blog.csdn.net/qq_30259857/article/details/80275920
- https://github.com/rlafydid/UGUICircularScrollView
- https://blog.csdn.net/qq_30259857/article/details/79562652