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Prebuilt Windows demo using static runtime, single EXE build.

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@m-7761 m-7761 released this 04 Dec 15:53
· 119 commits to widgets95-ui since this release

For casual Windows users I've attempted to put together a simple demo that uses a single EXE file, documentation optional. It uses a "static" runtime so that there are not additional files. The "database" version has a big PDB file that can be used to get information if there is a bug that crashes the program, but is otherwise not recommended.

The program uses a debug runtime, and is built with debug information, and so is larger than normal and is not optimized for performance. Note that MM3D is very impractical in computational terms, so it should not be used with large data sets (think very simple 3D models) until I can begin to improve on its performance characteristics in the next phase of development.

Note that MM3D is inherited from Maverick Model 3D and Misfit Model 3D. This demonstration is intended to show this new project that uses my own Widgets 95 user-interface framework in order to simplify the code base and make way for further development.

NEW: model_equal_test.mm3d is an MM3D file from the project's Tests folder that has simple animations to try out the new animation feature set with. The TGA files are used by the model background, (The uncompressed one fails for my CentOS7 EPEL wxWidgets package.)