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Releases: m-x-d/Simple-Quake-Launcher-2

Simple Quake Launcher 2.7

24 Apr 22:55
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Implemented natural string sorting for map and demo filenames (now sorted like this: "e1m1, e1m2, e1m3, e1m10, e1m20" instead of this: "e1m1, e1m10, e1m2, e1m20, e1m3").

Simple Quake Launcher 2.6

09 Feb 08:51
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Fixed a crash when trying to read non-ASCII chars from worldspawn entity of a .bsp inside a .pk3 archive.

Simple Quake Launcher 2.5

12 May 14:11
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Added handling for mods without map files. More specifically:

  • Quake, Hexen 2: count folder as a mod if it (or PAK/PK3 files within it) contains progs.dat.
  • Quake2: count folder as a mod if it contains a variant of gamex86.dll.
  • Half-Life: count folder as a mod if it contains "cl_dlls\client.dll".

Simple Quake Launcher 2.4

21 Feb 13:15
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  • Quake: improved .DEM reader compatibility (FTE/FTE2 demos support).
  • Quake, UI: renamed "Medium" skill to "Normal".

Simple Quake Launcher 2.3

21 Oct 22:16
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  • Desktop resolution can now be selected in the "Resolution" combo box.
  • Fixed, Quake 2: Official Mission Pack names were swapped.

Simple Quake Launcher 2.2

13 Oct 13:46
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  • Quake: improved demo map path validation logic.
  • Quake: renamed official mission pack menu items ("EP" -> "MP").
  • UI: added a tooltip to Command Line textbox.
  • UI: custom command line parameters can now be cleared by MMB-clicking them.
  • Fixed several issues related to (re)storing and displaying of custom command line parameters.
  • Fixed a bug in folder maps detection logic.

Simple Quake Launcher 2.1

10 Oct 21:32
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  • Quake: improved .DEM reader compatibility.
  • Optimized PK3 entries processing speed.

Simple Quake Launcher 2.0

10 Oct 13:02
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First public release.