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m4rs-mt committed Jun 11, 2017
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63 changes: 63 additions & 0 deletions .gitattributes
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258 changes: 258 additions & 0 deletions .gitignore
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Src/ILGPU.Lightning/KernelLoaders.cs
Src/ILGPU.Lightning/SharedMemoryKernelLoaders.cs
Src/ILGPU.Lightning/Sequencers.cs
Src/ILGPU.Lightning/ScanProviders.cs
Src/ILGPU.Lightning/CPU/CPURadixSortProviders.cs
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Src/ILGPU.Lightning/Cuda/CudaRadixSortNativeMethods.cs
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Src/ILGPU.Lightning/ReductionOperations.cs
Src/ILGPU.Lightning/RadixSortPairsProviders.cs
Src/ILGPU.Lightning/RadixSortProviders.cs
3 changes: 3 additions & 0 deletions .gitmodules
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[submodule "CUB"]
path = CUB
url = https://github.com/NVlabs/cub.git
5 changes: 5 additions & 0 deletions .nuget/BuildNuGetPackage.bat
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pushd ..\Src
msbuild ILGPU.Lightning.sln /p:Configuration=Debug
msbuild ILGPU.Lightning.sln /p:Configuration=Release
popd
nuget pack ILGPU.Lightning.nuspec
37 changes: 37 additions & 0 deletions .nuget/ILGPU.Lightning.nuspec
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<?xml version="1.0"?>
<package >
<metadata>
<id>ILGPU.Lightning</id>
<version>0.1.2</version>
<title>ILGPU Lightning Lib</title>
<authors>Marcel Koester, Denis Mueller, Christian Hauck</authors>
<licenseUrl>http://www.ilgpu.net/licenses/ILGPU.Lightning.License.txt</licenseUrl>
<projectUrl>http://www.ilgpu.net/</projectUrl>
<requireLicenseAcceptance>true</requireLicenseAcceptance>
<description>
ILGPU Lightning library for high-level GPU programming.
Samples can be found in the GitHub repository: https://github.com/m4rs-mt/ILGPU.Samples
</description>
<summary>
ILGPU.Lightning offers several high-level programming functions that simplify programming with ILGPU. It simplifies kernel loading, adds kernel caches and provides useful generic GPU algorithms (e.g. sequence, transform, reorder, scan, radix sort and reduce). All algorithms and functions work with CPU and GPU accelerators for easy and fast development, debugging, simulation and deployment processes.
</summary>
<releaseNotes>http://www.ilgpu.net/releases/ILGPU.Lightning.ReleaseNotes.txt</releaseNotes>
<copyright>Copyright © 2017 ILGPU Lightning Project. All rights reserved.</copyright>
<tags>ilgpu gpu llvm nvidia amd amp opencl cuda scan prefix sum sort reduce parallel foreach</tags>
<dependencies>
<dependency id="ILGPU" version="0.1.2" />
</dependencies>
</metadata>
<files>
<file src="..\LICENSE.txt" target="" />
<file src="..\LICENSE-3RD-PARTY.txt" target="" />

<file src="ILGPU.Lightning.targets" target="build\ILGPU.Lightning.targets" />
<file src="..\Bin\Release\X86\ILGPU.Lightning.Native.dll" target="build\X86\ILGPU.Lightning.Native.dll" />
<file src="..\Bin\Release\X64\ILGPU.Lightning.Native.dll" target="build\X64\ILGPU.Lightning.Native.dll" />
<file src="..\Bin\Debug\ILGPU.Lightning.dll" target="lib\net46\Debug\ILGPU.Lightning.dll" />
<file src="..\Bin\Debug\ILGPU.Lightning.xml" target="lib\net46\Debug\ILGPU.Lightning.xml" />
<file src="..\Bin\Release\ILGPU.Lightning.dll" target="lib\net46\Release\ILGPU.Lightning.dll" />
<file src="..\Bin\Release\ILGPU.Lightning.xml" target="lib\net46\Release\ILGPU.Lightning.xml" />
</files>
</package>
18 changes: 18 additions & 0 deletions .nuget/ILGPU.Lightning.targets
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Reference Include="ILGPU.Lightning">
<HintPath>$(MSBuildThisFileDirectory)..\lib\net46\$(Configuration)\ILGPU.Lightning.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Content Include="$(MSBuildThisFileDirectory)X86\ILGPU.Lightning.Native.dll">
<Link>X86\ILGPU.Lightning.Native.dll</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="$(MSBuildThisFileDirectory)X64\ILGPU.Lightning.Native.dll">
<Link>X64\ILGPU.Lightning.Native.dll</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
</Project>
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