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[MAT] implemented Ob Nixilis, Captive Kingpin, refactored life lose a…
…nd batches events (#11974)
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Mage.Sets/src/mage/cards/o/ObNixilisCaptiveKingpin.java
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package mage.cards.o; | ||
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import java.util.UUID; | ||
import mage.MageInt; | ||
import mage.abilities.Ability; | ||
import mage.abilities.TriggeredAbilityImpl; | ||
import mage.abilities.effects.Effect; | ||
import mage.abilities.effects.common.ExileTopXMayPlayUntilEffect; | ||
import mage.abilities.effects.common.counter.AddCountersSourceEffect; | ||
import mage.constants.*; | ||
import mage.abilities.keyword.FlyingAbility; | ||
import mage.abilities.keyword.TrampleAbility; | ||
import mage.cards.CardImpl; | ||
import mage.cards.CardSetInfo; | ||
import mage.counters.CounterType; | ||
import mage.game.Game; | ||
import mage.game.events.*; | ||
import mage.util.CardUtil; | ||
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/** | ||
* | ||
* @author jimga150 | ||
*/ | ||
public final class ObNixilisCaptiveKingpin extends CardImpl { | ||
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public ObNixilisCaptiveKingpin(UUID ownerId, CardSetInfo setInfo) { | ||
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}{R}"); | ||
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this.supertype.add(SuperType.LEGENDARY); | ||
this.subtype.add(SubType.DEMON); | ||
this.power = new MageInt(4); | ||
this.toughness = new MageInt(3); | ||
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// Flying | ||
this.addAbility(FlyingAbility.getInstance()); | ||
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// Trample | ||
this.addAbility(TrampleAbility.getInstance()); | ||
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// Whenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis, Captive Kingpin. Exile the top card of your library. Until your next end step, you may play that card. | ||
Ability ability = new ObNixilisCaptiveKingpinAbility( | ||
new AddCountersSourceEffect(CounterType.P1P1.createInstance()) | ||
); | ||
ability.addEffect(new ExileTopXMayPlayUntilEffect(1, Duration.UntilYourNextEndStep) | ||
.withTextOptions("that card", false)); | ||
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this.addAbility(ability); | ||
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} | ||
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private ObNixilisCaptiveKingpin(final ObNixilisCaptiveKingpin card) { | ||
super(card); | ||
} | ||
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@Override | ||
public ObNixilisCaptiveKingpin copy() { | ||
return new ObNixilisCaptiveKingpin(this); | ||
} | ||
} | ||
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class ObNixilisCaptiveKingpinAbility extends TriggeredAbilityImpl { | ||
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ObNixilisCaptiveKingpinAbility(Effect effect) { | ||
super(Zone.BATTLEFIELD, effect); | ||
setTriggerPhrase("Whenever one or more opponents each lose exactly 1 life, "); | ||
} | ||
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private ObNixilisCaptiveKingpinAbility(final ObNixilisCaptiveKingpinAbility ability) { | ||
super(ability); | ||
} | ||
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@Override | ||
public boolean checkEventType(GameEvent event, Game game) { | ||
return event.getType() == GameEvent.EventType.LOST_LIFE_BATCH; | ||
} | ||
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@Override | ||
public boolean checkTrigger(GameEvent event, Game game) { | ||
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LifeLostBatchEvent lifeLostBatchEvent = (LifeLostBatchEvent) event; | ||
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boolean opponentLostLife = false; | ||
boolean allis1 = true; | ||
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for (UUID targetPlayer : CardUtil.getEventTargets(lifeLostBatchEvent)){ | ||
// skip controller | ||
if (targetPlayer.equals(getControllerId())){ | ||
continue; | ||
} | ||
opponentLostLife = true; | ||
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int lifelost = lifeLostBatchEvent.getLifeLostByPlayer(targetPlayer); | ||
if (lifelost != 1){ | ||
allis1 = false; | ||
break; | ||
} | ||
} | ||
return opponentLostLife && allis1; | ||
} | ||
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@Override | ||
public ObNixilisCaptiveKingpinAbility copy() { | ||
return new ObNixilisCaptiveKingpinAbility(this); | ||
} | ||
} |
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....Tests/src/test/java/org/mage/test/cards/triggers/damage/ObNixilisCaptiveKingpinTest.java
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package org.mage.test.cards.triggers.damage; | ||
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import mage.constants.PhaseStep; | ||
import mage.constants.Zone; | ||
import mage.counters.CounterType; | ||
import org.junit.Test; | ||
import org.mage.test.serverside.base.CardTestCommander4Players; | ||
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public class ObNixilisCaptiveKingpinTest extends CardTestCommander4Players { | ||
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// - 1 opponent dealt 1 damage -> Ob Nixilis triggers | ||
// - 1 opponent dealt 2 damage -> No trigger | ||
// - 2 opponents dealt 1 damage each -> Ob Nixilis triggers | ||
// - 2 opponents dealt 2 damage each -> No trigger | ||
// - opponent pays 1 life-> Ob Nixilis triggers | ||
// - opponent pays 2 life -> No trigger | ||
// - 1 opponent loses 1 life -> Ob Nixilis triggers | ||
// - 1 opponent loses 2 life -> No trigger | ||
// - 2 opponents lose 1 life each -> Ob Nixilis triggers | ||
// - 2 opponents lose 2 life each -> No trigger | ||
// - controller loses 1 life -> No trigger | ||
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@Test | ||
public void damageController1Point() { | ||
addCard(Zone.BATTLEFIELD, playerA, "Ob Nixilis, Captive Kingpin", 1); | ||
addCard(Zone.BATTLEFIELD, playerD, "Memnite"); | ||
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attack(2, playerD, "Memnite", playerA); | ||
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setStopAt(2, PhaseStep.END_TURN); | ||
setStrictChooseMode(true); | ||
execute(); | ||
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assertCounterCount("Ob Nixilis, Captive Kingpin", CounterType.P1P1, 0); | ||
} | ||
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@Test | ||
public void damage1Opp1Point() { | ||
addCard(Zone.BATTLEFIELD, playerA, "Ob Nixilis, Captive Kingpin", 1); | ||
addCard(Zone.BATTLEFIELD, playerA, "Memnite"); | ||
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attack(1, playerA, "Memnite", playerB); | ||
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setStopAt(1, PhaseStep.END_TURN); | ||
setStrictChooseMode(true); | ||
execute(); | ||
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assertCounterCount("Ob Nixilis, Captive Kingpin", CounterType.P1P1, 1); | ||
} | ||
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@Test | ||
public void damage1Opp2Points() { | ||
addCard(Zone.BATTLEFIELD, playerA, "Ob Nixilis, Captive Kingpin", 1); | ||
addCard(Zone.BATTLEFIELD, playerA, "Expedition Envoy"); | ||
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attack(1, playerA, "Expedition Envoy", playerB); | ||
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setStopAt(1, PhaseStep.END_TURN); | ||
setStrictChooseMode(true); | ||
execute(); | ||
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assertCounterCount("Ob Nixilis, Captive Kingpin", CounterType.P1P1, 0); | ||
} | ||
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@Test | ||
public void damage2Opp1Point() { | ||
addCard(Zone.BATTLEFIELD, playerA, "Ob Nixilis, Captive Kingpin", 1); | ||
addCard(Zone.BATTLEFIELD, playerA, "Memnite", 2); | ||
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attack(1, playerA, "Memnite", playerB); | ||
attack(1, playerA, "Memnite", playerC); | ||
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setStopAt(1, PhaseStep.END_TURN); | ||
setStrictChooseMode(true); | ||
execute(); | ||
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assertCounterCount("Ob Nixilis, Captive Kingpin", CounterType.P1P1, 1); | ||
} | ||
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@Test | ||
public void damage2Opp2Points() { | ||
addCard(Zone.BATTLEFIELD, playerA, "Ob Nixilis, Captive Kingpin", 1); | ||
addCard(Zone.BATTLEFIELD, playerA, "Expedition Envoy", 2); | ||
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attack(1, playerA, "Expedition Envoy", playerB); | ||
attack(1, playerA, "Expedition Envoy", playerC); | ||
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setStopAt(1, PhaseStep.END_TURN); | ||
setStrictChooseMode(true); | ||
execute(); | ||
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assertCounterCount("Ob Nixilis, Captive Kingpin", CounterType.P1P1, 0); | ||
} | ||
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@Test | ||
public void payLife1Opp1Point() { | ||
addCard(Zone.BATTLEFIELD, playerA, "Ob Nixilis, Captive Kingpin", 1); | ||
addCard(Zone.BATTLEFIELD, playerB, "Arid Mesa"); | ||
// addCard(Zone.LIBRARY, playerA, "Mountain"); | ||
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{T}, Pay 1 life"); | ||
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addTarget(playerB, "Mountain"); | ||
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setStopAt(1, PhaseStep.END_TURN); | ||
setStrictChooseMode(true); | ||
execute(); | ||
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assertCounterCount("Ob Nixilis, Captive Kingpin", CounterType.P1P1, 1); | ||
} | ||
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@Test | ||
public void payLife1Opp2Point() { | ||
addCard(Zone.BATTLEFIELD, playerA, "Ob Nixilis, Captive Kingpin", 1); | ||
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addCard(Zone.BATTLEFIELD, playerB, "Forest", 2); | ||
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// {2}, Pay 2 life: Draw a card. | ||
addCard(Zone.BATTLEFIELD, playerB, "Book of Rass"); | ||
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{2}, Pay 2 life"); | ||
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setStopAt(1, PhaseStep.END_TURN); | ||
setStrictChooseMode(true); | ||
execute(); | ||
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assertCounterCount("Ob Nixilis, Captive Kingpin", CounterType.P1P1, 0); | ||
} | ||
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@Test | ||
public void loseLife1Opp1Point() { | ||
addCard(Zone.BATTLEFIELD, playerA, "Ob Nixilis, Captive Kingpin", 1); | ||
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2); | ||
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// {1}{B}, {T}: Target player loses 1 life. | ||
addCard(Zone.BATTLEFIELD, playerA, "Acolyte of Xathrid"); | ||
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addTarget(playerA, playerC); | ||
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{1}{B}, {T}"); | ||
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setStopAt(1, PhaseStep.END_TURN); | ||
setStrictChooseMode(true); | ||
execute(); | ||
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assertCounterCount("Ob Nixilis, Captive Kingpin", CounterType.P1P1, 1); | ||
} | ||
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@Test | ||
public void loseLife1Opp2Point() { | ||
addCard(Zone.BATTLEFIELD, playerA, "Ob Nixilis, Captive Kingpin", 1); | ||
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3); | ||
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// Target player draws two cards and loses 2 life. | ||
addCard(Zone.HAND, playerA, "Blood Pact"); | ||
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addTarget(playerA, playerD); | ||
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Blood Pact"); | ||
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setStopAt(1, PhaseStep.END_TURN); | ||
setStrictChooseMode(true); | ||
execute(); | ||
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assertCounterCount("Ob Nixilis, Captive Kingpin", CounterType.P1P1, 0); | ||
} | ||
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@Test | ||
public void loseLifeAll1Point() { | ||
addCard(Zone.BATTLEFIELD, playerA, "Ob Nixilis, Captive Kingpin", 1); | ||
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3); | ||
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// {2}{W}: Target player gains 1 life. | ||
// {2}{B}: Each player loses 1 life. | ||
addCard(Zone.BATTLEFIELD, playerA, "Orzhov Guildmage"); | ||
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{2}{B}"); | ||
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setStopAt(1, PhaseStep.END_TURN); | ||
setStrictChooseMode(true); | ||
execute(); | ||
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assertCounterCount("Ob Nixilis, Captive Kingpin", CounterType.P1P1, 1); | ||
} | ||
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@Test | ||
public void loseLifeAll2Point() { | ||
addCard(Zone.BATTLEFIELD, playerA, "Ob Nixilis, Captive Kingpin", 1); | ||
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 4); | ||
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// Each player loses 2 life. You draw two cards. | ||
addCard(Zone.HAND, playerA, "Crushing Disappointment"); | ||
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Crushing Disappointment"); | ||
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setStopAt(1, PhaseStep.END_TURN); | ||
setStrictChooseMode(true); | ||
execute(); | ||
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assertCounterCount("Ob Nixilis, Captive Kingpin", CounterType.P1P1, 0); | ||
} | ||
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} | ||
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