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Make handling of Replacement and Triggered effects more comfortable #328

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LevelX2 opened this issue Sep 13, 2013 · 7 comments
Closed

Make handling of Replacement and Triggered effects more comfortable #328

LevelX2 opened this issue Sep 13, 2013 · 7 comments
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@LevelX2
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LevelX2 commented Sep 13, 2013

FROM: http://www.slightlymagic.net/forum/viewtopic.php?f=70&t=11634&p=131805#p131694

One thing that's not really a bug but rather an annoyment, when multiple "replacement effects" or "triggered effects" happen at the same time you are forced to pick in which order they should happen. This was REALLY annoying in one game I played when my opponent had 2 Abyssal Persecutors in play and my life was below zero so I was "dead" but the Abyssal Persecutors prevented it and since it was 2 of them I had to "pick" the replacement effect of them preventing me from loosing almost constantly. As soon as anything changed like a phase or something got on the stack or whatever I had to choose the order, it was so annoying it became unplayable pretty much.

@LevelX2
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LevelX2 commented Oct 1, 2013

One should be able to to set each replacement effect (or triggered effect) to resolve automatically last or first. As multiple replacement effects are shown to pick the order one should be able to select (right mouse button menu) that this effect will be resolved automatically last or first. Only if more than one replacement effect without automatic setting is left, the player gets the display to choose the order. However there should be an option to reset the the effects set to automatic (e.g. by right mouse button menu). All these settings are only used for the current game.
(Maybe there should also be a way to save settings permanent if you like, so you don't have to set it again for the next game.)
Question: Should the setting be done for a card name (or permanent name) or for a specific card (sourceId) in a game?

@magenoxx
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magenoxx commented Oct 4, 2013

started working on it

@ghost ghost assigned magenoxx Oct 4, 2013
@LevelX2
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LevelX2 commented Oct 8, 2013

A good (annoying) example is Llanowar Reborn. If you play it, two replacement effects trigger and you have to select the order. However I can hardly think of a situation were this order of this two effects has any meaning.
So maybe we should think about the possibility for the player to set a default rule for some effects/cards permanently (longer than a game or match).

@LevelX2 LevelX2 changed the title Make handling of replacement effects better Make handling of replacement and Triggered effects better Jun 11, 2014
@LevelX2 LevelX2 changed the title Make handling of replacement and Triggered effects better Make handling of Replacement and Triggered effects more comfortable Jun 11, 2014
@LevelX2
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LevelX2 commented Jun 11, 2014

@magenoxx
I guess you stopped working on that issue?

@LevelX2
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LevelX2 commented Jun 11, 2014

@LevelX2
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LevelX2 commented Oct 2, 2014

Because a lot of former replacement effects are now ContinuousRuleModifiying effects (that don't ask for a order to resolve) the problem has become less anoying.
But it should be improved further.

LevelX2 added a commit that referenced this issue Aug 22, 2015
LevelX2 added a commit that referenced this issue Aug 28, 2015
@JayDi85 JayDi85 assigned JayDi85 and unassigned magenoxx Aug 9, 2021
JayDi85 added a commit that referenced this issue Aug 9, 2021
…dialog + reset answer in popup menu + new option in preferences; #4360, #328, #4219, #6676, #7914);
@JayDi85
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JayDi85 commented Aug 9, 2021

Implemented as remember answer checkbox, see details in #6676 (comment)

@JayDi85 JayDi85 closed this as completed Aug 9, 2021
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