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Use envvar for disabling Lutris runtime.
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Ryochan7 committed Dec 15, 2014
1 parent ffa69d4 commit 7257135
Showing 1 changed file with 8 additions and 6 deletions.
14 changes: 8 additions & 6 deletions lutris/game.py
Original file line number Diff line number Diff line change
Expand Up @@ -145,12 +145,14 @@ def play(self):
launch_arguments.insert(0, 'LD_PRELOAD="{}"'.format(ld_preload))

ld_library_path = []
runtime64_path = os.path.join(settings.RUNTIME_DIR, "lib64")
if os.path.exists(runtime64_path):
ld_library_path.append(runtime64_path)
runtime32_path = os.path.join(settings.RUNTIME_DIR, "lib32")
if os.path.exists(runtime32_path):
ld_library_path.append(runtime32_path)
if os.getenv("LUTRIS_RUNTIME", 1) == 1:
runtime64_path = os.path.join(settings.RUNTIME_DIR, "lib64")
if os.path.exists(runtime64_path):
ld_library_path.append(runtime64_path)
runtime32_path = os.path.join(settings.RUNTIME_DIR, "lib32")
if os.path.exists(runtime32_path):
ld_library_path.append(runtime32_path)

game_ld_libary_path = gameplay_info.get('ld_library_path')
if game_ld_libary_path:
ld_library_path.append(game_ld_libary_path)
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