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Whoops, I knew I'd miss something in src/osd/windows (nw)
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awjackson committed Feb 23, 2015
1 parent 9a9b7ea commit 757335d
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Showing 2 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion src/osd/windows/d3dhlsl.c
Original file line number Diff line number Diff line change
Expand Up @@ -927,7 +927,7 @@ int shaders::create_resources(bool reset)
texture.rowpixels = shadow_bitmap.rowpixels();
texture.width = shadow_bitmap.width();
texture.height = shadow_bitmap.height();
texture.set_palette(NULL);
texture.palette = NULL;
texture.seqid = 0;

// FIXME: should shadow bitmap really use prescale?
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4 changes: 2 additions & 2 deletions src/osd/windows/drawd3d.c
Original file line number Diff line number Diff line change
Expand Up @@ -500,7 +500,7 @@ void texture_manager::create_resources()
texture.rowpixels = m_default_bitmap.rowpixels();
texture.width = m_default_bitmap.width();
texture.height = m_default_bitmap.height();
texture.set_palette(NULL);
texture.palette = NULL;
texture.seqid = 0;

// now create it
Expand All @@ -517,7 +517,7 @@ void texture_manager::create_resources()
texture.rowpixels = m_vector_bitmap.rowpixels();
texture.width = m_vector_bitmap.width();
texture.height = m_vector_bitmap.height();
texture.set_palette(NULL);
texture.palette = NULL;
texture.seqid = 0;

// now create it
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