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Dips for Dynax's "Untouchable" (nw)
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LucaElia committed Jul 17, 2016
1 parent fa86ed3 commit 94c6feb
Showing 1 changed file with 64 additions and 63 deletions.
127 changes: 64 additions & 63 deletions src/mame/drivers/hnayayoi.cpp
Expand Up @@ -28,9 +28,13 @@ Year + Game Board
- untoucha doesn't have it either; press "test" during boot for one kind
of service menu, "analyzer" at any other time for another menu (including
dip switch settings)
Note: screen asking to press test during boot does not show if machine contains credits.
TODO:
- dips/inputs for all games
- dips/inputs for some games
- untoucha: player high scores are lost when resetting
15-July 2016 - DIPs added to untoucha [theguru]
****************************************************************************/

Expand Down Expand Up @@ -288,9 +292,9 @@ static INPUT_PORTS_START( hnayayoi )
PORT_START("COIN") /* COIN */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) /* Test */
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) /* Analizer (Statistics) */
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) // there is also a dip switch
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Analizer")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "Non Use" in service mode
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) /* "Note" ("Paper Money") = 10 Credits */
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
Expand Down Expand Up @@ -378,9 +382,9 @@ static INPUT_PORTS_START( hnfubuki )
PORT_START("COIN") /* COIN */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) /* Test */
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) /* Analizer (Statistics) */
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Analizer")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_NAME("Memory Reset")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) /* "Note" ("Paper Money") = 10 Credits */
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
Expand All @@ -391,64 +395,61 @@ INPUT_PORTS_END

static INPUT_PORTS_START( untoucha )
PORT_START("DSW1") /* DSW1 */
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x01, 0x01, "Double-Up Difficulty" ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x01, "Normal" )
PORT_DIPSETTING( 0x00, "Difficult" )
PORT_DIPNAME( 0x06, 0x06, "Stage-Up Difficulty" ) PORT_DIPLOCATION("SW1:6,7")
PORT_DIPSETTING( 0x02, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x06, DEF_STR( Medium ) )
PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4,5")
PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x18, DEF_STR( Medium ) )
PORT_DIPSETTING( 0x10, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x60, 0x60, "Score Limit" ) PORT_DIPLOCATION("SW1:2,3")
PORT_DIPSETTING( 0x60, "200, 1000, 10000, 70000" )
PORT_DIPSETTING( 0x40, "250, 2000, 10000, 70000" )
PORT_DIPSETTING( 0x20, "500, 5000, 10000, 70000" )
PORT_DIPSETTING( 0x00, "1000, 5000, 10000, 70000" )
PORT_DIPNAME( 0x80, 0x80, "Stages" ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x80, "4" )
PORT_DIPSETTING( 0x00, "3" ) /* nudity only seems to show when Stages = 3? */

PORT_START("DSW2") /* DSW2 */
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:1")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "Speech" ) PORT_DIPLOCATION("SW2:2")
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPNAME( 0x20, 0x20, "Unknown (Aumit?)" ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) /* DIPSW sheet says 'AUMIT CUT WHEN ON' */
PORT_DIPSETTING( 0x00, DEF_STR( On ) ) /* Maybe it is Audit, but where/what? */
PORT_DIPNAME( 0x10, 0x10, "Auto Hold" ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPNAME( 0x08, 0x08, "Coin 2 (Credits)" ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x08, "1 Coin/5 Credits" )
PORT_DIPSETTING( 0x00, "1 Coin/8 Credits" )
PORT_DIPNAME( 0x07, 0x07, "Coin 1 (Score)" ) PORT_DIPLOCATION("SW2:6,7,8")
PORT_DIPSETTING( 0x01, "1 Coin/75 Score" )
PORT_DIPSETTING( 0x02, "1 Coin/50 Score" )
PORT_DIPSETTING( 0x03, "1 Coin/20 Score" )
PORT_DIPSETTING( 0x04, "1 Coin/15 Score" )
PORT_DIPSETTING( 0x07, "1 Coin/25 Score" )
PORT_DIPSETTING( 0x05, "1 Coin/10 Score" )
PORT_DIPSETTING( 0x06, "1 Coin/5 Score" )
PORT_DIPSETTING( 0x00, "1 Coin/100 Score" )

PORT_START("COIN") /* COIN */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR(Test)) PORT_CODE(KEYCODE_F1) /* Test */
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) /* Analizer (Statistics) */
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) /* "Note" ("Paper Money") = 10 Credits */
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Analizer")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_NAME("Memory Reset")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) /* "Note" ("Paper Money") = 5 or 8 Credits */
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )

Expand Down Expand Up @@ -492,7 +493,7 @@ static INPUT_PORTS_START( untoucha )
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Flip Flop") PORT_CODE(KEYCODE_F)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Flip Flop") PORT_CODE(KEYCODE_F) /* what does this do? */
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
Expand Down Expand Up @@ -673,6 +674,6 @@ DRIVER_INIT_MEMBER(hnayayoi_state,hnfubuki)
}


GAME( 1987, hnayayoi, 0, hnayayoi, hnayayoi, driver_device, 0, ROT0, "Dyna Electronics", "Hana Yayoi (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1987, hnfubuki, hnayayoi, hnfubuki, hnfubuki, hnayayoi_state, hnfubuki, ROT0, "Dynax", "Hana Fubuki [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1987, untoucha, 0, untoucha, untoucha, driver_device, 0, ROT0, "Dynax", "Untouchable (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1987, hnayayoi, 0, hnayayoi, hnayayoi, driver_device, 0, ROT0, "Dyna Electronics", "Hana Yayoi (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1987, hnfubuki, hnayayoi, hnfubuki, hnfubuki, hnayayoi_state, hnfubuki, ROT0, "Dynax", "Hana Fubuki [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1987, untoucha, 0, untoucha, untoucha, driver_device, 0, ROT0, "Dynax", "Untouchable (Ver. 2.10)", MACHINE_SUPPORTS_SAVE )

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