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-osd: Better XInput and SDL game controller input enhancements:
* Added initial support for XInput controller subtypes, starting with driving, arcade and flight controllers. * Check XInput capabilities to ignore buttons and hats that aren't present. * Added preliminary SDL Game Controller joystick provider. Reconnection and mixed Game Controller/Joystick devices are unsupported. * Show the input token for the highlighted control on input device menus. -ui: Allow menus to set required space above and below menu when metrics change. Fixes the initial bad layout on the system selecton menu, or bad layout after resizing windows.
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I’d appreciate some help testing with exotic controllers If you want to help out, I’d appreciate if you head over to this discussion and post some info.
If you can make an
OSD=windows
build (default on Windows):mame -joystickprovider winhybrid -verbose
– filter for lines containing “XInput”If you can make an
OSD=sdl
build (Windows, macOS or Linux):mame -joystickprovider sdlgame -verbose
– filter for lines starting with “Game Controller:”I’ll post examples of what I’m looking for.