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taito/taito_f3_v.cpp: regain performance after major rewrite #12312

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merged 16 commits into from
May 16, 2024

Commits on Apr 26, 2024

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  3. fix pri mode SoA

    y-ack committed Apr 26, 2024
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  4. consolidate sprite framebuffers

    y-ack committed Apr 26, 2024
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  7. textram row count

    y-ack committed Apr 26, 2024
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  8. fix nonsense command war extend mode alt tilemap use

    Co-authored-by: 12Me21 <12Me21.mc@gmail.com>
    y-ack and 12Me21 committed Apr 26, 2024
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Commits on Apr 27, 2024

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Commits on Apr 28, 2024

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Commits on May 1, 2024

  1. pivot usage lookup also needs to respect flipscreen (gseeker, rayforc…

    …e etc.)
    
    because we are translating from pre-flipped tilemap coordinates to non-flipped memory coordinates.
    (in general, this handling of flipscreen is bug-prone and should be given more thought...)
    y-ack committed May 1, 2024
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Commits on May 2, 2024

  1. -static cast 🦀🦀

    y-ack committed May 2, 2024
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