Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Gold disappearing from player shops #914

Closed
mangband opened this issue Nov 19, 2013 · 4 comments
Closed

Gold disappearing from player shops #914

mangband opened this issue Nov 19, 2013 · 4 comments

Comments

@mangband
Copy link
Collaborator

Issue raised by billsey

Seems to be part of the compaction routine. Gold is chosen first, and gold stashed in player houses isn't immune if the house is in the wilderness.

Two fold fix:
Change compaction routine to rot vegetables away before destroying gold.
Change compaction routine to make player houses in the wilderness immune, as houses in town are.

@mangband
Copy link
Collaborator Author

Comment by billsey

(In a4d4203) Addresses #914 - Removes crops from the wilderness before removing gold when compacting objects.

@mangband
Copy link
Collaborator Author

Comment by billsey

(In e428b5c) Fixes #914 - Treats wilderness houses the same as town houses. Items are only compacted there in case of dire necessity.

@mangband
Copy link
Collaborator Author

Comment by billsey

We should protect gold in houses.

@mangband
Copy link
Collaborator Author

Comment by billsey

(In 6240afa) Fixes #914 - Removes junk items and skeletons when compacting objects before moving to other objects types. Does NOT remove gold piles specially before other objects.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

0 participants