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# 2014-08-05 | ||
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* Some serverside stability improvements | ||
* Being disconnected from a server no longer closes the game | ||
* Better multiplayer serverlist | ||
* Small fixes in text rendering | ||
* Links posted in chat are now clickable | ||
* Made TextRenderer actually respect given Font Type | ||
* **Added asset caching** (*this means you'll join servers much faster after your first visit*) | ||
* Client window size is now sent to server replacing the old static value | ||
* Added descriptions to some Mod-API methods (WIP) | ||
* **Added player redirection from one server to another** | ||
* Added server queries | ||
* Maximum distance that players are visible can now be set in server config | ||
* Fixed hitboxes of spectators not disappearing | ||
* New Mod-API function: IsPlayerSpectator | ||
* Updated Doors Mod | ||
* **Fixed an IndexOutOfRangeException that occured relatively often** | ||
* Login fields are now switchable using the keyboard | ||
* **Fixed memory leak on reconnect** | ||
* Fixed generation of bedrock at the bottom of the map | ||
* Fixed sound playback on client | ||
* Improved FillStart/FillEnd - bandwidth usage is now much lower than before | ||
* Added RememberPosition Mod that spawns players where they left the game | ||
* **Added /shutdown command** | ||
* Fixed display of chat messages longer than 3 lines | ||
* Slight color changes in join/leave messages | ||
* Fixed the compass (and its inventory image not showing up) | ||
* Added possibility to change language in client | ||
* **Fixed player orientation being buggy until they turn their head** | ||
* **Fixed possible crash when connecting to a server via web browser** | ||
* Added simple singleplayer server for mobile devices | ||
* Added new model format for player models | ||
* Fixed Font selection in options menu | ||
* Don't send bot names to playerlist and don't count them as players | ||
* [*War Mod*] Fixed players being able to walk around / shoot while dead | ||
* [*War Mod*] Fixed bug that caused grenades to have unlimited ammunition | ||
* [*War Mod*] Fixed bug that occured when players killed themselves with grenades | ||
* [*War Mod*] Fixed dead players being able to hurt others | ||
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# 2014-04-17 | ||
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* **Fixed crafting** | ||
* **Fixed player hitboxes** | ||
* Don't show menu when quitting a dialog | ||
* Fixed crash when server restarts | ||
* Fixed crash at top of map | ||
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# 2014-04-16 | ||
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* Fixed player not being able to build in 2 blocks high tunnels sometimes | ||
* Added "Press R to Reload" message in War Mod | ||
* Added possibility to answer to the last received PM using /re | ||
* Added Modding API function to change display color of player names (the ones above the players) | ||
* Added extra texture for HalfStair sides. Workaround for image being stretched | ||
* Added player drowning | ||
* **Improved terrain renderer. It is now far more efficient on multi-core systems** | ||
* Added some basic functions to control bots | ||
* **Heavily improved character animation (patch by koalala)** | ||
* Introduced new privilege "use" | ||
* Fixed bug that allowed players to jump 2 blocks high | ||
* Only allow walking over a blocks edge when shift key is pressed | ||
* **Added basic server setup. Server asks for parameters at first start** | ||
* Added "FastBuild" project configuration | ||
* **Fixed HalfStair physics** | ||
* Fixed rails not being revertable | ||
* Fixed Leaves, Apples and Water disappearing from inventory on season change | ||
* Fixed a crash that could appear on a Linux server (without X11) | ||
* Fixed player skin not loading after a player rejoins the game | ||
* More data displayed in .pos command | ||
* Added function GetAutoRestartInterval() to Modding API | ||
* Enhanced banning. Players now stored in separate file. Banning player and reason stored | ||
* War mod: Fixed a bug that allowed spectators to get weapons | ||
* **Fixed grenade kills not being counted in War Mod** | ||
* New packet: ClientDeath | ||
* Added new modding function RegisterOnPlayerDeath() | ||
* (Re-)Added WhenPlayerPlacesGetsConvertedTo to block definition | ||
* **Localization support!** | ||
* Stop jumping on trampoline block when shift key is held down | ||
* Increased inventory size from 3 to 6 pages | ||
* AutoRestartInterval in ServerConfig is now actually used by server | ||
* Fixed flickering of plant DrawType | ||
* Play sound when player gets a PM | ||
* Support for maps bigger than 9984x9984 (maximum is now 32768x32768) | ||
* **Added timebans (automatically expire after a specified interval)** | ||
* New main menu | ||
* Optional AutoJump (jumping over 1 block high obstacles automatically) | ||
* Various multithreading optimizations | ||
* Improved joining (less data transferred) | ||
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# 2014-02-01 | ||
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* Fixed Apple transparency | ||
* Changed default model. Added support for hats. Made by cybrminer7 | ||
* Fixed door and TNT IDs which caused display issues | ||
* Fixed server console crash on Windows | ||
* Added HTTP server to Manic Digger (allows display of Mod-defined webpages) | ||
* Added possibility of Javascript modding | ||
* Added .reconnect command. Pressing F6 when disconnected from a server will reconnect you. | ||
* Added Lava screen color when swimming in Lava | ||
* Fixed restart interval for automatic restarts | ||
* Server now sends current gamemode to serverlist (instead of always "Fortress") | ||
* New functions in Mod API. ServerClient Class is now exposed (allowing group changes by mods) | ||
* Fixed stair display in War Mod | ||
* Fixes some gameplay issues in War Mod | ||
* Improved installer (added custom images) | ||
* Modified PlayerList.cs to show rank names and colors | ||
* Fixed crash when displaying unknown block in inventory | ||
* Disabled Fluid.cs for performance reasons | ||
* Added AutoCamera client mod. Try .cam to get a command list | ||
* Fixed water display issue (still minor rendering bug) | ||
* Fixed flying upwards in unloaded chunks | ||
* Fixed HalfStair and Rail display when a solid block is above | ||
* Made "Nice" font the default one | ||
* Changed default resolution to 1280x720 | ||
* Fixed some crashes | ||
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# 2014-01-17 | ||
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* Smooth shadows and Ambient Occlusion (patch by koalala) | ||
* Simple grenades in War Mod | ||
* More block types available | ||
* Fixed drawing of doors | ||
* New Mod-API functions | ||
* Better message when getting disconnected/kicked from server | ||
* Fixed display of IP addresses on Linux machines | ||
* Fixed drawing of sun and moon (no longer visible through players) |