-
Notifications
You must be signed in to change notification settings - Fork 213
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Appveyor hooks for Unity Cloudbuild #6
Conversation
…prevent recursive triggering of AppVeyor builds
…oken for cloudbuild
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Working fine. Cloud build side needs love, but this is good for develop.
scripts/build.csx
Outdated
@@ -164,8 +164,6 @@ if (!triggerCloudBuild) { | |||
"git push -f origin CloudBuild" | |||
}); | |||
foreach (var cmd in cmds) { | |||
Console.WriteLine("RUNNING COMMAND:"); | |||
Console.WriteLine(cmd); |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
@isiyu for reference, if this is ever needed again:
You can pass showCmd:true
to RunCommand()
😄
TODO: