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This is 20% faster for the ascii check. But 20% faster on something that is not a bottleneck is not really noticable. Still, I don't like wasting compute cycles and this makes the code simpler and without branches.
I have been fiddling a bit with the ascii-check repo. I also added an SSE2 implementation in that repo. SSE2 in particular is a very interesting instruction set because all x86-64 CPUs support it. No exceptions. So it can always be included in the x86-64 builds.
That implementation cuts the ASCII checking time in more than half, so that might be interesting to look at. I will add that later after this is merged.