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      _____    __    _____    __       ____
     / ___/   / /   /____/   / /      /    \    FieldKit.hda
    / ___/   / /   /____/   / /__    /  /  /    (c) 2016, FIELD. All rights reserved.
   /_/      /_/   /____/   /____/   /_____/     http://www.field.io

A collection of digital assets for SideFX's Houdini animation and visual effects software. This library combines frequently used tools and ideas derived from the generative design field as small modular assets: 3D animation, procedural modelling, simulation etc.

It's a more modern and hopefully better engineered version of https://github.com/field/FieldKit.otl for Houdini 15.0+

Conventions

  • Operators are usually implemented in the VEX language for best performance.
  • Each operator is defined in ./hda/fd_context_operator.hda and should include a example + test file in ./example/context_operator.hip

Installation

  1. Download or clone the repository onto a local or network drive e.g. //your-server/your-share/FieldKit.hda/

  2. Open houdini.env (Windows: $HOME/houdiniX.Y/houdini.env OS X: ~/Library/Preferences/houdini/) in a text editor and append the following lines:

FIELDKIT = "<PATH TO YOUR GIT CLONE HERE>"
HOUDINI_OTLSCAN_PATH = "$FIELDKIT;$HFS/houdini/otls"
  1. Relaunch Houdini and it should have picked up the assets. Use Windows> Operator Type Manager> Scanned OTL Libraries to check.

Credits

Released under the BSD license. Full details in the included LICENSE file.

(c) 2016, Marcus Wendt marcus@field.io

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FieldKit for Houdini 15+

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