Initial work on dynamic pixel sizing as part of #2 #22
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I had a Grasshopper definition floating around that had a calculation to determine pixel size given sensor height (I used to help figure out a table layout). I am Kinect-less at the moment so haven't tested this properly, but the
getDepthPixelSpacing
function provides the following values which seem sensible:Note that this also adds back a sensorHeight parameter to the component, but that seemed unavoidable. Will test/update properly tomorrow to confirm it actually works when run as part of the plugin.