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note about provisioning and plists
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jchris committed Mar 10, 2011
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Expand Up @@ -33,6 +33,7 @@ The build is finnicky, please follow these instructions exactly. Also, it hasn't
* Build it. (Rumor has it that on Xcode 4 you have to do this step twice...)
* Plug your phone into your computer (does NOT work with simulator)
* Open Demo.xcodeproj with Xcode.
* In the Xcode sidebar, browse to Resources > Demo-Info.plist and edit the "Bundle identifier" to be something you are provisioned to deploy.
* Build and Run! (You might have to click the Pause button in the Console to "unstick" the launch. That seems to be a debug issue. When launched from the phone the app should work.)

Since this only works on the device, you will need to have an Apple Developer account to install it. [Here are some notes about how to fix provisioning profile issues if you encounter them](http://developer.apple.com/library/ios/#technotes/tn2010/tn2250.html).
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