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Pushing to certain view after Push notification received #31

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HowardTheDuck007 opened this issue Sep 29, 2020 · 2 comments
Closed

Pushing to certain view after Push notification received #31

HowardTheDuck007 opened this issue Sep 29, 2020 · 2 comments

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@HowardTheDuck007
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Hello, great library!
I was wondering if you have any suggestion or example to use it to push a view after a push notification is received from AppDelegate.
I tried to push the view like this:
self.appState.navigationStack?.push((MyView()))
But apparently it cannot be done, unless you trigger the push from a View/button.
Thank you!

@matteopuc
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matteopuc commented Nov 19, 2020

Hi @HowardTheDuck007 your question is really interesting and, to be honest, I struggled a little bit finding a possible solution. I'll show you a simple example leveraging local notifications, but the concepts are the same.
Let's start defining an object that manages notifications and sets the right view to navigate to when a notification occurs:

enum MyViews {
    case viewA
    case viewB
    case viewC
}

class NotificationManager: NSObject, ObservableObject {
    @Published var currentViewId: MyViews?

    @ViewBuilder
    func currentView(for id: MyViews) -> some View {
        switch id {
        case .viewA:
            ViewA()
        case .viewB:
            ViewB()
        case .viewC:
            ViewC()
        }
    }
}

extension NotificationManager: UNUserNotificationCenterDelegate {
    func userNotificationCenter(_ center: UNUserNotificationCenter,
                                willPresent notification: UNNotification,
                                withCompletionHandler completionHandler: @escaping (UNNotificationPresentationOptions) -> Void) {
        //App is in foreground
        //do whatever you want here, for example:
        currentViewId = .viewB
        completionHandler([.sound])
    }

    func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: @escaping () -> Void) {

        //App is in background, user has tapped on the notification
        //do whatever you want here, for example:
        currentViewId = .viewB
        completionHandler()
    }
}

In our App we must register this object as the notification delegate. Also, we'll create our root view with the NavigationStackView:

@main
struct NavigationStackExampleApp: App {
    private let notificationManager = NotificationManager()

    init() {
        UNUserNotificationCenter.current().delegate = notificationManager
    }

    var body: some Scene {
        WindowGroup {
            NavigationStackView {
                ContentView()
                    .environmentObject(notificationManager)
            }
        }
    }
}

ContentView is a simple view to ask notifications permission and to schedule an example notification. It also listens for changes on the notification manager currentViewId published property in order to know when and where to navigate:

struct ContentView: View {
    @EnvironmentObject private var notificationManager: NotificationManager
    @EnvironmentObject private var navStack: NavigationStack

    var body: some View {
        VStack {
            Button("Request Permission") {
                requestPermission()
            }

            Button("Schedule Notification") {
                scheduleNotification()
            }
        }
        .frame(maxWidth: .infinity, maxHeight: .infinity)
        .onChange(of: notificationManager.currentViewId) { viewId in
            guard let id = viewId else {
                return
            }
            let viewToShow = notificationManager.currentView(for: id)
            navStack.push(viewToShow)
        }
    }

    private func requestPermission() {
        UNUserNotificationCenter.current().requestAuthorization(options: [.alert, .badge, .sound]) { success, error in
            //manage errors here
        }
    }

    private func scheduleNotification() {
        let content = UNMutableNotificationContent()
        content.title = "Notification Title"
        content.subtitle = "Notification subtitle"
        content.sound = UNNotificationSound.default

        let trigger = UNTimeIntervalNotificationTrigger(timeInterval: 5, repeats: false)
        let request = UNNotificationRequest(identifier: UUID().uuidString, content: content, trigger: trigger)
        UNUserNotificationCenter.current().add(request)
    }
}

ViewA, ViewB and ViewB are just fullscreen views with a message:

struct ViewA: View {
    var body: some View {
        Text("VIEW A")
            .frame(maxWidth: .infinity, maxHeight: .infinity)
    }
}

struct ViewB: View {
    var body: some View {
        Text("VIEW B")
            .frame(maxWidth: .infinity, maxHeight: .infinity)
    }
}

struct ViewC: View {
    var body: some View {
        Text("VIEW C")
            .frame(maxWidth: .infinity, maxHeight: .infinity)
    }
}

If you try this simple example you'll get these two results (remember to click on Request Permission first):

  1. Notification occurs while the app is in foreground:
    Nov-19-2020 13-12-07

  2. Notification occurs while the app is in background. The user clicks on the notification:
    Nov-19-2020 13-15-55

You can fin the complete GIST here: https://gist.github.com/matteopuc/0317ec13b9e52a4a9f52e9a636e67569
If you need further help don't hesitate to ask and thanks for the interesting question.

@HowardTheDuck007
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HowardTheDuck007 commented Nov 22, 2020 via email

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