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Fishing shake percentage seems off. #4105
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In depth test:
https://i.imgur.com/JtoEc97.png |
There's some unused settings in the config, with that said, I'll investigate and see what is going on. |
Any updates on this one @nossr50 |
Spotted this problem in the source code. The fishing skill uses RandomChanceStatic to calculate the chances. However, this class has a mistaken definition with This explains why the bug gives chance Fixed this problem in my pull request. |
The problem is in the new version of McMMO. With the percentage of shake comes to a fixed value of 30% and here's in the advanced.yml ShakeChance:
Rank_1: 30 And here's in skillranks.yml Shake:
Standard:
Rank_1: 15
RetroMode:
Rank_1: 150 Thought the author has changed the definition of shake skill and makes it a fixed value (just like the IceFishing and other un-upgradable skills). I haven't touched those files in my pull request. |
I'll adjust Shake to scale and gain ranks again, still getting over my cold |
Thanks, |
@nossr50 unsure if this was forgotten, but it's still an issue on our server. Still happening to this date on Paper 1.20.1 and latest mcMMO. |
Fixed. :) |
Using 2.1.113 compiled on 406429f
At max rank, chance is 56%
https://i.imgur.com/zItFapn.png
Where is this 56% number even coming from... am I missing something?
Advanced.yml
Wiki states 75% as well:
https://mcmmo.fandom.com/wiki/Fishing
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