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[QLC+ 5] partial support of multi head fixture in 3D preview #1158

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merged 58 commits into from Nov 16, 2018

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mcallegari
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This PR adds 2 new fixture types (LED bar beams/pixels) and the ability to preview them in 3D.
This also adds a new information to definitions called "Layout" which indicates the columns x rows layout of physical light emitters.
Fixture definitions have been reviewed accordingly.
Beam LED bars are still a work in progress cause of an issue in multi beam scattering.

Erkaman and others added 30 commits July 31, 2018 00:43
…add more fullscreen passes. It was utilized to remove ScreenQuadBlitEntity and ScreenQaudFXAAEntity
…the bloom texture, in the gamma_correct.frag shader
Erkaman and others added 27 commits November 4, 2018 03:17
However, there is still a major issue with scattering filter, not resolved yet
Add a helper method to print the 3D framegraph
To see them on a stage
Load QML component just once when building the framegraph
Otherwise it is impossible to achieve some rotations
@mcallegari mcallegari merged commit ce97460 into master Nov 16, 2018
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Coverage Status

Coverage increased (+0.04%) to 30.897% when pulling 3754389 on multihead into 418bd7f on master.

@mcallegari mcallegari deleted the multihead branch November 23, 2018 10:05
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3 participants