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Small MUD (multi-user-dungeon) in Java, working via websockets and telnet

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coffeemud

WELCOME to COFFEEMUD

Small MUD (multi-user-dungeon) in Java, working via websockets and telnet, code and comments in english but ingame-language is german for now. Still lots of work and room for improvement but basic functionalities up and working. Started this as a project for a game-jam but missed the deadline, now handing it in for an university project.

TODO:

  • add registration to save progress and characters
  • add hp System, followed by possible fight and evolution
  • improve input-handling, maybe moving away from regex all together
  • seperate classes and content more for better universal use
  • take a deeper look into dependency injection
  • work on details and how to access them in a senseful way - atm a lot of workarounds to meet a deadline at university

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Small MUD (multi-user-dungeon) in Java, working via websockets and telnet

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