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WebRTC Medooze Media Server for Node.js

This media server will allow you to receive and send media streams from remote WebRTC peers and manage how you want to route them.

Supported systems:

  • Linux
  • Mac Os X
  • Raspberry Pi


Just add the Medooze media server as a dependency to your node project:

    npm i --save medooze-media-server


If you don't want to compile the native code each time you use the media server, you could precompile Medooze Media server and generate a binary package for your platform. On the Medooze media server directory just do:

   git submodule update --init --recursive
   npm i
   npm run-script dist

It will generate the binary package in dist/medooze-media-server-x.y.x.tgz.

To use it on your project just install it instead of the npm repository dependency:

    npm i --save medooze-media-server-x.y.x.tgz


const MediaServer = require('medooze-media-server');

API Documention

You can check the full object documentation in markdown or html.


To discuss issues related to this project or ask for help please join the google community group.

Demo application

You can check a demo application here


We intend to implement support the following features:

Media Server Client

You can use the Media Server Client lib for easy sync between any browser and the media server. If you do not want to depend on an external library or specifc signaling you can setup everything manually.


Medooze is instrumented with Perfetto track events. For information about capturing and interpreting traces, see Tracing.


Sergio Garcia Murillo @ Medooze


To get started, Sign the Contributor License Agreement.