Releases: meirumeiru/Kerbal-Joint-Reinforcement
Kerbal Joint Reinforcement "Next" v4.2.27
bugfix for version with gui (didn't work properly when in space center screen)
[ works with KSP 1.12.0 and later ]
Kerbal Joint Reinforcement "Next" v4.2.26
bugfix for construction mode handling
[ works with KSP 1.12.0 and later ]
Kerbal Joint Reinforcement "Next" v4.2.25
bugfix for construction mode handling
[ works with KSP 1.12.0 and later ]
Kerbal Joint Reinforcement "Next" v4.2.24
Inversion joints are now stronger and adapt to the mass of connecting parts
[ works with KSP 1.12.0 and later ]
Kerbal Joint Reinforcement "Next" v4.2.23
first release of the new product
[ works with KSP 1.12.0 and later ]
Kerbal Joint Reinforcement "Next" v4.2.22
further cleanup and improvement of the new idea behind KJR
[ works with KSP 1.12.0 and later ]
Kerbal Joint Reinforcement "Next" v4.2.21
its a new product
almost everything inside changed and the joints are now modified or built in a completely different way
[ works with KSP 1.12.0 and later ]
Kerbal Joint Reinforcement "Next" v4.1.19
cleanup
contains support for every feature or dlc of ksp, offers all the apis and implements all the new technologies like "anti drift" and it also tries to solve the stability issues with the minimal amount of extra joints for a better performance
(GUI and visualization of joints and loads are only included in the debug version)
[ works with KSP 1.12.0 and later ]
Kerbal Joint Reinforcement "Next" v4.1.18
major update for 1.12
[ works with KSP 1.12.0 and later ]
Kerbal Joint Reinforcement "Next" v4.1.15
bugfix
split into multiple versions for latest ksp version (4.1.x) and compatible ksp versions (4.0.x) to get better performance in the latest ksp version
new visualization of joint instability in debug mode
[ works with KSP 1.7.3 and later ]