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Slowdown on nightlies since0.7 b1 in n2ds and vita #1264

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ghost opened this issue Jan 14, 2019 · 5 comments
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Slowdown on nightlies since0.7 b1 in n2ds and vita #1264

ghost opened this issue Jan 14, 2019 · 5 comments

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@ghost
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ghost commented Jan 14, 2019

Hi, I was testing the latest nightly downloaded from the mgba site. A few days ago I downloaded one, (can't remeber the build id, sorry) but today download the latest nightly, 6a5ce56

These two seems to run super slower than the builds from 0.7b1 that run decently.
The builds was tested in my n2ds (latest fw version, latest luma version fwiw) and psvita.

I don't know if it's my configuration (¿¿) or it's some type of regression.

Tested Pokémon Emerald (crash on save) and FF Tactics Advance.

@endrift
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endrift commented Jan 15, 2019

How much has it slowed down? I don't notice any difference.

@ghost
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ghost commented Jan 15, 2019

It drops from about full speed to 48fps in average in my vita, and with choppy sound (it didn't happen in 0.7 beta 1).
In the n2ds is similar (running as cia, ofc)
I haven't tested it in other platforms, sorry. But if it is necessary I can provide logs although I don't know how to.

@ghost
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ghost commented Jan 23, 2019

ok, with latest commit emerald no longer crashes saving, but in FFTA there are significative framerate drops (with choppy audio) while in 0.7b1 just works fine.

@endrift
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endrift commented Jan 25, 2019

Can confirm with FFTA on the Vita.

@endrift
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endrift commented Mar 26, 2019

Fixed in 029d0e1.

@endrift endrift closed this as completed Mar 26, 2019
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