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Game performance degraded when upgrading from 0.6.3 to 0.7.0 #1313
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3dsx or CIA? CFW or no? |
Probably a dupe of #1264, though I was never able to reproduce on 3DS. |
CFW and CIA. As far as I know my 3DS is refered to as the o3DS, it has weaker hardware when compared with the n3DS line. |
Also, Fast-Forward seems not to work anymore (stuck around 59.9-60.5 fps even when selecting 3x fast-forward speed) |
This may have been fixed in ad870aa, please confirm. |
Testing done with those roms: As far as GBC emulation is concerned, no improvements have been made since sound 7 broke when leaving 0.6.3. My testing platform is an o3DS XL, running Luma3DS v10.0.1 CFW. Edit: I've been calling it S.S. Anne, but the ship in gen 2 is actually called S.S. Aqua. |
The biggest regression was caused by me un-batching channel 4 audio. This is now reimplemented, though other things have gotten a little slower since. |
Today I decided to run the sweep of blaarg roms on the mGBA I had on my 3ds. Results were good and when I shared them I learned there was a newer version.
I update and re-run the tests, mostly the same results except for 7 failing on both sound tests.
People tell me "It's no big deal, it's probably something that won't be noticed in normal play".
I boot up crystal clear and as soon as leave the pokémon center into Olivine city I notice the difference.
On 0.6.3 I had 59.89 fps and perfect sound. On 0.7.0 I had 50.41 fps and choppy sound.
This was run on a 3DS XL running the Sys 11.9.0-42U firmware that was originally hacked on 9.0.0-something.
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