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update doc
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mgsx-dev committed Jan 20, 2019
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5 changes: 3 additions & 2 deletions README.md
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Expand Up @@ -17,8 +17,9 @@ Shaders inspiried by glTF-WebGL-PBR demo :

# GLTF extensions implemented

* [KHR_texture_transform](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_texture_transform/README.md)
* [KHR_lights_punctual](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_lights_punctual/README.md)
* [KHR_texture_transform](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_texture_transform)
* [KHR_lights_punctual](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_lights_punctual)
* [KHR_materials_unlit](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_materials_unlit)

# Project structure

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2 changes: 1 addition & 1 deletion TODO.md
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Expand Up @@ -41,4 +41,4 @@ to classic cubemap with multi texture support. As well as auto gen feature ?
## Extensions

* **KHR_materials_pbrSpecularGlossiness** not yet implemented
* **KHR_materials_unlit** : https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_materials_unlit/README.md*

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