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Eg.:
scene.add('kevin', new uv.Bar({}); scene.get('kevin').add(new uv.Label({text: 'Kevin')); scene.get('kevin').p('rotation', uv.PI/2);
The text was updated successfully, but these errors were encountered:
Is working now.
scene.add(new uv.Rect({id: 'kevin'}))
Or use the declarative syntax:
scene.add({type: 'rect', id: 'kevin'})
To be accessed like so:
scene.get('kevin');
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Eg.:
The text was updated successfully, but these errors were encountered: