samurai is a ninja-compatible build tool written in C99 with a focus on simplicity, speed, and portability.
samurai implements the ninja build language through version 1.9.0 except
for MSVC dependency handling (
deps = msvc). It uses the same format
.ninja_deps as ninja, currently version 5 and 4
It is feature-complete and supports most of the same options as ninja.
samurai requires various POSIX.1-2008 interfaces.
Differences from ninja
samurai tries to match ninja behavior as much as possible, but there are several cases where it is slightly different:
- samurai uses the variable lookup order documented in the ninja manual, while ninja has a quirk (ninja-build/ninja#1516) that if the build edge has no variable bindings, the variable is looked up in file scope before the rule-level variables.
- samurai schedules jobs using a stack, so the last scheduled job is
the first to execute, while ninja schedules jobs based on the pointer
value of the edge structure (they are stored in a
std::set<Edge*>), so the first to execute depends on the address returned by
malloc. This may result in build failures due to insufficiently specified dependencies in the project's build system.
- samurai does not post-process the job output in any way, so if it
includes escape sequences they will be preserved, while ninja strips
escape sequences if standard output is not a terminal. Some build
systems, like meson, force color output from gcc by default using
-fdiagnostics-color=always, so if you plan to save the output to a log, you should pass
- samurai follows the POSIX Utility Syntax Guidelines, in particular guideline 9, so it requires that any command-line options precede the operands. It does not do GNU-style argument permutation.