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Update project to use .NETStandard #23

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1 change: 0 additions & 1 deletion WindowsInput.Tests/Properties/AssemblyInfo.cs
Original file line number Diff line number Diff line change
@@ -1,5 +1,4 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// General Information about an assembly is controlled through the following
Expand Down
16 changes: 8 additions & 8 deletions WindowsInput.Tests/WindowsInput.Tests.csproj
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
Expand All @@ -10,7 +10,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>WindowsInput.Tests</RootNamespace>
<AssemblyName>WindowsInput.Tests</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\</SolutionDir>
Expand Down Expand Up @@ -70,12 +70,6 @@
</Compile>
<Compile Include="UnicodeText\UnicodeTextTests.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\WindowsInput\WindowsInput.csproj">
<Project>{3549CD6F-80F8-450F-B99E-CF0A736B1F2A}</Project>
<Name>WindowsInput</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
<None Include="WindowsInput.Tests.snk" />
Expand All @@ -85,6 +79,12 @@
<DependentUpon>UnicodeTestForm.cs</DependentUpon>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\WindowsInput\WindowsInput.csproj">
<Project>{3549cd6f-80f8-450f-b99e-cf0a736b1f2a}</Project>
<Name>WindowsInput</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(SolutionDir)\.nuget\nuget.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Expand Down
4 changes: 1 addition & 3 deletions WindowsInput/InputSimulator.cs
Original file line number Diff line number Diff line change
@@ -1,6 +1,4 @@
using System;

namespace WindowsInput
namespace WindowsInput
{
/// <summary>
/// Implements the <see cref="IInputSimulator"/> interface to simulate Keyboard and Mouse input and provide the state of those input devices.
Expand Down
95 changes: 7 additions & 88 deletions WindowsInput/WindowsInput.csproj
Original file line number Diff line number Diff line change
@@ -1,92 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{3549CD6F-80F8-450F-B99E-CF0A736B1F2A}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>WindowsInput</RootNamespace>
<AssemblyName>WindowsInput</AssemblyName>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<FileUpgradeFlags>
</FileUpgradeFlags>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<OldToolsVersion>3.5</OldToolsVersion>
<TargetFrameworkProfile>
</TargetFrameworkProfile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>bin\Debug\WindowsInput.xml</DocumentationFile>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>bin\Release\WindowsInput.xml</DocumentationFile>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<Project Sdk="Microsoft.NET.Sdk">

<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<SignAssembly>true</SignAssembly>
</PropertyGroup>
<PropertyGroup>
<DelaySign>false</DelaySign>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<AssemblyOriginatorKeyFile>WindowsInput.snk</AssemblyOriginatorKeyFile>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<Compile Include="IInputSimulator.cs" />
<Compile Include="IMouseSimulator.cs" />
<Compile Include="InputSimulator.cs" />
<Compile Include="MouseButton.cs" />
<Compile Include="MouseSimulator.cs" />
<Compile Include="Native\NativeMethods.cs" />
<Compile Include="Native\HARDWAREINPUT.cs" />
<Compile Include="IInputDeviceStateAdaptor.cs" />
<Compile Include="IInputMessageDispatcher.cs" />
<Compile Include="IKeyboardSimulator.cs" />
<Compile Include="Native\INPUT.cs" />
<Compile Include="InputBuilder.cs" />
<Compile Include="KeyboardSimulator.cs" />
<Compile Include="Native\InputType.cs" />
<Compile Include="Native\KEYBDINPUT.cs" />
<Compile Include="Native\KeyboardFlag.cs" />
<Compile Include="Native\MouseFlag.cs" />
<Compile Include="Native\MOUSEINPUT.cs" />
<Compile Include="Native\MOUSEKEYBDHARDWAREINPUT.cs" />
<Compile Include="WindowsInputDeviceStateAdaptor.cs" />
<Compile Include="WindowsInputMessageDispatcher.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Native\VirtualKeyCode.cs" />
<Compile Include="Native\XButton.cs" />
</ItemGroup>
<ItemGroup>
<None Include="WindowsInput.nuspec" />
<None Include="WindowsInput.snk" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

</Project>