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PBREffect tutorial lesson #123

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walbourn opened this issue Feb 16, 2018 · 4 comments
Closed

PBREffect tutorial lesson #123

walbourn opened this issue Feb 16, 2018 · 4 comments
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@walbourn
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As the PBREffect is a little complicated, it would be useful to build a tutorial for it. Since you really need an HDR rendering pipeline for PBR, it would come after the last "Using HDR" tutorial in the graphics portion.

@walbourn
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Also want a reference page on PBR content, specifically the types of maps used to explain what they all do. The tutorial itself should use prebaked textures to simplify it.

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walbourn commented Jul 7, 2020

Should also cover NormalMapEffect

@walbourn walbourn pinned this issue Jun 18, 2021
@walbourn walbourn unpinned this issue Jul 26, 2021
@walbourn walbourn pinned this issue Jul 28, 2021
@walbourn walbourn self-assigned this Aug 18, 2021
@walbourn
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I added NormalMapEffect to this tutorial

@walbourn walbourn unpinned this issue Aug 31, 2021
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