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Add Experimental Feature enumeration option? #5

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kevgee opened this issue Feb 5, 2021 · 0 comments
Open

Add Experimental Feature enumeration option? #5

kevgee opened this issue Feb 5, 2021 · 0 comments
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enhancement New feature or request

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@kevgee
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kevgee commented Feb 5, 2021

Can we add an experimental feature support option?
E.g. for forthcoming shader model support:
// Enable DX12 Expermintal Features
HRESULT hr = D3D12EnableExperimentalFeatures(
1,
&D3D12ExperimentalShaderModels,
nullptr, nullptr);

@walbourn walbourn added the enhancement New feature or request label Jul 16, 2021
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