New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Fix for threading issue #561
Fix for threading issue #561
Conversation
* Issue was timing in that the new thread was being populated in MIEngine * without the id being added to the threadgroup. Moved the relevant block. * Also blocked it from requesting thread-info from clrdbg since this * doesn't work while running in clrdbg
{ | ||
message = result.Results.TryFindString("message"); | ||
} | ||
_callback.OnError(message); | ||
}; | ||
|
||
ThreadCreatedEvent += delegate (object o, EventArgs args) | ||
ThreadCreatedEvent += async delegate (object o, EventArgs args) | ||
{ |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
{ [](start = 12, length = 1)
This method is now async void, so it needs a try/catch
@@ -155,6 +155,7 @@ public override bool UseExternalConsoleForLocalLaunch(LocalLaunchOptions localLa | |||
_currentFrameLevel = frameLevel; | |||
} | |||
} | |||
|
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Might want to undo your changes to the files with whitespace-only diffs
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
@gregg-miskelly Was fixing missing newlines. Do you want me to remove them?
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Otherwise LGTM
* Fixed 'pwd' invocation (#533) * Unzip prompts when overwriting existing files. Fixing it by force overwriting on top of existing files. * remove '-f' flag from unzip unzip -f doesn't do what you think it does. * Stop calling CheckModules for lldb/clrdbg (#542) MIEngine had a method that we use for GDB to find the list of loaded modules. This method wasn't intended to be called for lldb/clrdbg, but there was one race where it could happen - if a stopping event was received before the SDD continued program create we will call CheckModule. This adds a guard to fix this. This should resolve dotnet/vscode-csharp#1035. * Support breakpoints in sourcefiles with same base name. (#541) * Support breakpoints in sourcefiles with same base name. - projects can send in source file mapping data - users can supply solution-specific additional source map file * Switch from using Array.Foreach to foreach * Review response, support attach path * Check for empty editor string * Fix build on Dev15 (#544) Adjusts targets files to check both old and new locations for csc.exe * Package the UnixPortSupplier interop assembly (#545) Ensure that the MS.VS.Debugger.Interop.UnixPortSupplier.DesignTime assembly is packaged into a NuGet package so it can be referenced from other projects. * When specifying only a filename for miDebuggerPath, search $Path for debugger * Code Review Feedback * Do not include metadata.json in NuGet packages (#548) Fixes build break, since Microbuild no longer produces this file * Fix Natvis for DisplayString conditionals in C Issue: gdb returns "1" and "0" instead of "true" and "false" when debugging C and a condition is passed for evaluation. Changed code to check for either "true" or "1" * Code Review Feedback * Add non-shell commands to SSH port supplier (#554) Extends the SSH port supplier to allow commands to be run without starting a shell and allocating a PTY on the remote host. * Fix for Stop at entry with gdb<->gdbserver * Fix typo * Fixes for thread-created and terminate/detach 1. Fix for Pause on OS X with lldb. LLDB does not break on attach so threads were not being sent to the UI. Fix was to send back messages when threads are created directly 2. fix for detach/terminate. With the change to do an internal break, it was sending -exec-interrupt, -exec-abort and then -exec-continue which was causing errors. added check in DoInternalBreakActions to only continue if we are not terminating or detaching. 3. Fix for ErrorEvent. on LLDB, the message format is ^error,message="" but in gdb it is ^error,msg="". Added a special case for it. * Update InstallToVSCode.cmd to reflect vsdbg changes * Fix for coredump debugging and a timing issue (#560) * Core dump threads start with LWP. Added a target-id parsing for it * when new threads are created, mark it as state change before thread-info * which can take a while. * Fix for threading issue (#561) * Fix for threading issue * Issue was timing in that the new thread was being populated in MIEngine * without the id being added to the threadgroup. Moved the relevant block. * Also blocked it from requesting thread-info from clrdbg since this * doesn't work while running in clrdbg * Pull Request Feedback
@gregg-miskelly @rajkumar42 @chuckries @caslan