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[MRTK3] Port Enabled SeeItSayIt Labels (#11466)
- Adds a SeeItSayItLabelEnabler script which enables See-It Say-It labels at runtime, if voice commands are enabled for a button and the speech and input packages are installed. - Adds anims to uxcomponents and uxcomponents.noncanvas, and adds a StateVisualizer component to canvas and non-canvas See-It Say-It label prefabs, to show See-It Say-It label on active hover. - Updates the canvas and non-canvas button prefabs (Empty Button and Pressable Button_128x32mm_TextOnly) to add See-It Say-It Labels (disabled by default) and the SeeItSayItLabelEnabler. - Updates the SeeItSayIt Example scene to use the SeeItSayItLabelEnabler component to enable labels at runtime. - Adds unit tests for canvas and non-canvas label prefabs, as well as SeeItSayItLabelEnabler script. - Adds null checks to StateVisualizer.
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