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Add cmake policy version #1498

Add cmake policy version

Add cmake policy version #1498

Workflow file for this run

name: Build
on: [push, pull_request]
jobs:
Linux:
runs-on: ubuntu-latest
env:
BUILD_TYPE: Release
CC: ${{ matrix.cc }}
CXX: ${{ matrix.cxx }}
strategy:
fail-fast: false
matrix:
include:
- cc: clang
cxx: clang++
cmake_options: -DENABLE_PRECOMPILED_HEADERS=OFF -DSAMPLES_BACKEND=GLFW_GL2
- cc: clang
cxx: clang++
cmake_options: -DBUILD_TESTING=ON -DSAMPLES_BACKEND=SDL_VK -DCMAKE_BUILD_TYPE=Debug
- cmake_options: -DBUILD_TESTING=ON -DENABLE_PRECOMPILED_HEADERS=OFF
enable_testing: true
- cmake_options: -DNO_FONT_INTERFACE_DEFAULT=ON -DENABLE_LOTTIE_PLUGIN=ON -DSAMPLES_BACKEND=X11_GL2
- cmake_options: -DDISABLE_RTTI_AND_EXCEPTIONS=ON -DSAMPLES_BACKEND=SDL_GL2
- cmake_options: -DNO_THIRDPARTY_CONTAINERS=ON -DSAMPLES_BACKEND=SFML_GL2
- cmake_options: -DSAMPLES_BACKEND=SDL_VK -DRMLUI_VK_DEBUG=ON -DENABLE_PRECOMPILED_HEADERS=OFF -DCMAKE_BUILD_TYPE=Debug
steps:
- uses: actions/checkout@v3
- name: Install Dependencies
run: |-
sudo apt-get update
sudo apt-get install cmake ninja-build libsdl2-dev libsdl2-image-dev libfreetype6-dev libglew-dev liblua5.2-dev libsfml-dev librlottie-dev libglfw3-dev
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/Build
- name: Configure CMake
working-directory: ${{github.workspace}}/Build
run: >-
cmake $GITHUB_WORKSPACE -G Ninja -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DBUILD_LUA_BINDINGS=ON -DBUILD_SAMPLES=ON -DWARNINGS_AS_ERRORS=ON
${{ matrix.cmake_options }}
- name: Build
working-directory: ${{github.workspace}}/Build
run: cmake --build . --config $BUILD_TYPE
- name: Test
if: ${{ matrix.enable_testing }}
working-directory: ${{github.workspace}}/Build
run: ctest -C $BUILD_TYPE
Linux-legacy:
runs-on: ubuntu-20.04
env:
BUILD_TYPE: Release
CC: ${{ matrix.cc }}
CXX: ${{ matrix.cxx }}
strategy:
fail-fast: false
matrix:
include:
- cc: clang
cxx: clang++
cmake_options: -DENABLE_PRECOMPILED_HEADERS=OFF -DSAMPLES_BACKEND=GLFW_GL2
- cc: clang
cxx: clang++
cmake_options: -DBUILD_TESTING=ON -DSAMPLES_BACKEND=SDL_VK -DCMAKE_BUILD_TYPE=Debug
- cmake_options: -DBUILD_TESTING=ON
- cmake_options: -DSAMPLES_BACKEND=SDL_VK -DRMLUI_VK_DEBUG=ON -DENABLE_PRECOMPILED_HEADERS=OFF -DCMAKE_BUILD_TYPE=Debug
steps:
- uses: actions/checkout@v3
- name: Install Dependencies
run: |-
sudo apt-get update
sudo apt-get install cmake ninja-build libsdl2-dev libsdl2-image-dev libfreetype6-dev libglew-dev liblua5.2-dev libglfw3-dev
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/Build
- name: Configure CMake
working-directory: ${{github.workspace}}/Build
run: >-
cmake $GITHUB_WORKSPACE -G Ninja -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DBUILD_LUA_BINDINGS=ON -DBUILD_SAMPLES=ON -DWARNINGS_AS_ERRORS=ON
${{ matrix.cmake_options }}
- name: Build
working-directory: ${{github.workspace}}/Build
run: cmake --build . --config $BUILD_TYPE
macOS:
runs-on: macos-latest
env:
BUILD_TYPE: Release
strategy:
fail-fast: false
matrix:
include:
- cmake_options: -DSAMPLES_BACKEND=auto
- cmake_options: -DSAMPLES_BACKEND=GLFW_GL2
steps:
- uses: actions/checkout@v3
- name: Install Dependencies
run: brew install lua sdl2 sdl2_image glfw
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/Build
- name: Configure CMake
working-directory: ${{github.workspace}}/Build
run: >-
cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DBUILD_LUA_BINDINGS=ON -DBUILD_SAMPLES=ON -DWARNINGS_AS_ERRORS=ON
${{ matrix.cmake_options }}
- name: Build
working-directory: ${{github.workspace}}/Build
run: cmake --build . --config $BUILD_TYPE
Windows:
runs-on: windows-latest
env:
BUILD_TYPE: Release
VCPKG_DEFAULT_TRIPLET: x64-windows
strategy:
fail-fast: false
matrix:
include:
- cmake_options: -DSAMPLES_BACKEND=auto -DENABLE_PRECOMPILED_HEADERS=OFF
- cmake_options: -DSAMPLES_BACKEND=Win32_VK -DRMLUI_VK_DEBUG=ON
- cmake_options: -DSAMPLES_BACKEND=SDL_VK -DBUILD_LUA_BINDINGS_FOR_LUAJIT=ON
steps:
- uses: actions/checkout@v3
- name: Install Dependencies
run: C:\vcpkg\vcpkg install freetype[core] sdl2[core,vulkan] lua[core] luajit
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/Build
- name: Configure CMake
working-directory: ${{github.workspace}}/Build
run: >-
cmake $env:GITHUB_WORKSPACE -A x64 -DBUILD_SHARED_LIBS=ON -DCMAKE_BUILD_TYPE=$env:BUILD_TYPE -DBUILD_LUA_BINDINGS=ON -DBUILD_SAMPLES=ON -DWARNINGS_AS_ERRORS=ON
-DCMAKE_TOOLCHAIN_FILE="C:/vcpkg/scripts/buildsystems/vcpkg.cmake"
${{ matrix.cmake_options }}
- name: Build
working-directory: ${{github.workspace}}/Build
run: cmake --build . --config $env:BUILD_TYPE
Emscripten:
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v3
- name: Install Dependencies
run: |-
sudo apt-get update
sudo apt-get install cmake
wget -q https://github.com/emscripten-core/emsdk/archive/master.tar.gz
tar -xvf master.tar.gz
emsdk-master/emsdk update
emsdk-master/emsdk install latest
emsdk-master/emsdk activate latest
- name: Create Build Environment
run: cmake -E make_directory Build
- name: Configure CMake
run: |-
source emsdk-master/emsdk_env.sh
cd Build
emcmake cmake $GITHUB_WORKSPACE -DBUILD_SAMPLES=ON -DBUILD_SHARED_LIBS=OFF -DWARNINGS_AS_ERRORS=ON -DEMSCRIPTEN_EXE_FLAGS="-O1"
- name: Build
run: |-
source emsdk-master/emsdk_env.sh
cd Build
emmake make -j4