Convert rle volumes to voxel.js
First, install using npm:
npm install rle-voxel
Then, you can just convert a volume using module.exports:
var bunny_rle = require("rle-rasterize")(require(bunny));
require("rle-voxeljs")(voxels, bunny_rle, [[-20, -20, -20], [20, 20, 20]]);
If you just want to initialize your game with a narrowband level set, then it may be more direct to just wrap the classifyPoint function as a generator:
var testPoint = require("rle-classify").point.bind(null, bunny_rle);
var generator = function(x,y,z) { return testPoint([x,y,z]); };
The main method is the following:
The arguments to the function are as follows:
voxels
: The voxeljs game objectrle
: A narrowband level setbounds
: The bounds of the object to convertstart_pos
: A translation offset
(c) 2013 Mikola Lysenko. BSD